Sun, 01 Jan 2006 23:34:06 +0000 Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
Ryan C. Gordon <icculus@icculus.org> [Sun, 01 Jan 2006 23:34:06 +0000] rev 1210
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput seem to be giving people issues on newer Windows and DX revisions. We'll see if this is just a temporary fix or not... :/ --ryan.
Sun, 01 Jan 2006 19:14:11 +0000 Added preliminary missingtranslation from Atari to Unicode charset
Patrice Mandin <patmandin@gmail.com> [Sun, 01 Jan 2006 19:14:11 +0000] rev 1209
Added preliminary missingtranslation from Atari to Unicode charset
Fri, 23 Dec 2005 09:40:15 +0000 From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org> [Fri, 23 Dec 2005 09:40:15 +0000] rev 1208
From: "alan buckley" <alan_baa@hotmail.com> Subject: Patch for RISC OS cursor palette handling in SDL Date: Mon, 07 Nov 2005 09:14:15 -0800 The mouse cursor palette was not correctly restored on RISC OS if the system was using anything but the default mouse colours. Additionally I've modifed the order the wait for vsync is called as it should be after the screen bank switching.
Wed, 21 Dec 2005 18:02:36 +0000 To: sdl@libsdl.org
Ryan C. Gordon <icculus@icculus.org> [Wed, 21 Dec 2005 18:02:36 +0000] rev 1207
To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
Mon, 19 Dec 2005 06:58:51 +0000 Patched to compile on gcc 2.95.3.
Ryan C. Gordon <icculus@icculus.org> [Mon, 19 Dec 2005 06:58:51 +0000] rev 1206
Patched to compile on gcc 2.95.3.
Wed, 14 Dec 2005 05:55:17 +0000 Updated to the latest glext.h
Sam Lantinga <slouken@libsdl.org> [Wed, 14 Dec 2005 05:55:17 +0000] rev 1205
Updated to the latest glext.h
Tue, 13 Dec 2005 16:40:12 +0000 Date: Tue, 13 Dec 2005 13:33:50 +0000
Sam Lantinga <slouken@libsdl.org> [Tue, 13 Dec 2005 16:40:12 +0000] rev 1204
Date: Tue, 13 Dec 2005 13:33:50 +0000 From: "alan buckley" Subject: Patch to fix audio locking on RISC OS When threads were not disabled on a RISC OS build the audio mixer mutex was not created.
Mon, 12 Dec 2005 11:14:29 +0000 Fixed configure script on latest Mac OS X developer tools (and hopefully
Ryan C. Gordon <icculus@icculus.org> [Mon, 12 Dec 2005 11:14:29 +0000] rev 1203
Fixed configure script on latest Mac OS X developer tools (and hopefully didn't break it everywhere else...grumble...) --ryan.
Mon, 12 Dec 2005 10:54:41 +0000 Matched SDL_AllowRW and SDL_FreeRW calls in SDL_rwops.c ...
Ryan C. Gordon <icculus@icculus.org> [Mon, 12 Dec 2005 10:54:41 +0000] rev 1202
Matched SDL_AllowRW and SDL_FreeRW calls in SDL_rwops.c ...
Mon, 12 Dec 2005 09:26:32 +0000 Date: Sat, 10 Dec 2005 18:29:41 +0100
Ryan C. Gordon <icculus@icculus.org> [Mon, 12 Dec 2005 09:26:32 +0000] rev 1201
Date: Sat, 10 Dec 2005 18:29:41 +0100 From: Alberto Mardegan <mardy@users.sourceforge.net> To: sdl@libsdl.org Subject: [SDL] [PATCH] Touchscreen support to fbcon via tslib Hi all! I'm new to this list, I just subscribed. I've attached to this e-mail a patch I've written in order to add Touchscreen support to SDL's fbcon module via the tslib library. Since it introduces a new dependency, I've also edited the the configure.in file and added it as a compile-time option. This patch is especially useful for handhelds (I've tested it in my Zaurus). Please consider applying it. :-) -- Saluti, Mardy http://interlingua.altervista.org
(0) -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip