Thu, 19 Feb 2015 21:49:30 -0500 Windows: Added a FIXME.
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 21:49:30 -0500] rev 9367
Windows: Added a FIXME.
Thu, 19 Feb 2015 21:49:15 -0500 Windows: Make a distinction between ANSI mainline and UTF-8 mainline.
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 21:49:15 -0500] rev 9366
Windows: Make a distinction between ANSI mainline and UTF-8 mainline.
Thu, 19 Feb 2015 21:44:41 -0500 Windows: Support unicode arguments for console applications (thanks, Jorgen!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 21:44:41 -0500] rev 9365
Windows: Support unicode arguments for console applications (thanks, Jorgen!). Fixes Bugzilla #2864.
Thu, 19 Feb 2015 19:55:30 -0500 Mac OS X: replace some deprecated APIs with modern equivalents (thanks, Alex!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 19:55:30 -0500] rev 9364
Mac OS X: replace some deprecated APIs with modern equivalents (thanks, Alex!). Fixes Bugzilla #2858.
Thu, 19 Feb 2015 19:40:58 -0500 SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY.
Edward Rudd <urkle@outoforder.cc> [Thu, 19 Feb 2015 19:40:58 -0500] rev 9363
SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY. This allows for this kind of code in an application: int monitorID = 1; // the second monitor! SDL_SetWindowPosition(sdlWin, SDL_WINDOWPOS_CENTERED_DISPLAY(monitorID), SDL_WINDOWPOS_CENTERED_DISPLAY(monitorID)); Fixes Bugzilla #2849.
Sat, 10 Jan 2015 13:47:37 +0100 Fix build on Linux when wayland is enabled
Arne Janbu <arnej@arnej.de> [Sat, 10 Jan 2015 13:47:37 +0100] rev 9362
Fix build on Linux when wayland is enabled Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2838
Thu, 19 Feb 2015 13:42:56 -0500 Some corrections to the SDL2.spec.in (thanks, Simone!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 13:42:56 -0500] rev 9361
Some corrections to the SDL2.spec.in (thanks, Simone!). Fixes Bugzilla #2809.
Thu, 19 Feb 2015 13:11:19 -0500 Remove unnecessary parentheses and an unnecessary free() of a NULL pointer.
Ryan C. Gordon <icculus@icculus.org> [Thu, 19 Feb 2015 13:11:19 -0500] rev 9360
Remove unnecessary parentheses and an unnecessary free() of a NULL pointer. (Thanks, Simon!) Fixes Bugzilla #2881.
Wed, 18 Feb 2015 16:25:15 -0500 Corrected documentation about triggers values in SDL_GameControllerGetAxis().
Ryan C. Gordon <icculus@icculus.org> [Wed, 18 Feb 2015 16:25:15 -0500] rev 9359
Corrected documentation about triggers values in SDL_GameControllerGetAxis(). Fixes Bugzilla #2319.
Wed, 18 Feb 2015 16:17:53 -0500 We maintain the list of platforms on the wiki now.
Ryan C. Gordon <icculus@icculus.org> [Wed, 18 Feb 2015 16:17:53 -0500] rev 9358
We maintain the list of platforms on the wiki now. Also, I don't really want people emailing community members directly with problems, so I'm removing their email addresses. Fixes Bugzilla #2304.
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