Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 07:34:50 +0000] rev 1735
SDL_Rect now uses int for position and size.
Added a few more rectangle functions.
Added a dirty rectangle list implementation.
Sam Lantinga <slouken@libsdl.org> [Sun, 09 Jul 2006 18:09:16 +0000] rev 1734
The general code handles restoring video mode/gamma/etc. when the window loses focus.
Support for changing fullscreen/windowed mode in progress.
Sam Lantinga <slouken@libsdl.org> [Sun, 09 Jul 2006 09:02:26 +0000] rev 1733
Implemented gamma correction on Windows.
Added general code to restore the video mode and gamma when windows lose focus.
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 20:55:39 +0000] rev 1732
Implemented Win32 input grab
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 20:07:08 +0000] rev 1731
SDL_PushEvent() calls the event filter code, and has a return value to tell
whether or not the event was actually pushed.
SDL_GetEventFilter() now returns an SDL_bool instead of the filter function.
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 18:06:02 +0000] rev 1730
Starting support for Direct3D render driver.
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 10:39:33 +0000] rev 1729
Fixed compile problems with new OpenGL API.
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 10:39:02 +0000] rev 1728
Fixed typo in stretch render code.
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 10:29:16 +0000] rev 1727
Started on the OpenGL API revamp.
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 08:07:16 +0000] rev 1726
Merged sdl.pc location fix from SDL 1.2