Mon, 21 Sep 2009 07:59:44 +0000 Fixed bug #571.. I think. :) SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:59:44 +0000] rev 4210
Fixed bug #571.. I think. :) It certainly can't hurt!
Mon, 21 Sep 2009 07:32:26 +0000 Fixed bug #570 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:32:26 +0000] rev 4209
Fixed bug #570 SDL_SemWaitTimeout in src/thread/generic/SDL_syssem.c line 179 (SVN trunk): --sem->count; should be if (retval == 0) { --sem->count; } Without this, sem->count will underflow on timeout effectively breaking the semaphore. It appears that the implementation has been wrong since the initial revision.
Mon, 21 Sep 2009 07:28:03 +0000 Updated the version to 1.2.14 for the next release. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:28:03 +0000] rev 4208
Updated the version to 1.2.14 for the next release.
Mon, 21 Sep 2009 07:20:51 +0000 Fixed bug #562 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:20:51 +0000] rev 4207
Fixed bug #562 this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2: The attached patch applies over latest ~arch SDL version, and allows to use the xinerama support to launch an application full screened on the head "0". The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the full screen will be displayed, but if you set it to 0, the code simply ignores it as unset. My patch changes the unset value to -1, so that the 0 value can be used correctly. Without this, trying to get fullscreen on head 0 would get the same result than not having xinerama enabled at all. http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
Mon, 21 Sep 2009 07:03:29 +0000 The sound manager code is outdated and should only be used on Mac OS 9 now. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:03:29 +0000] rev 4206
The sound manager code is outdated and should only be used on Mac OS 9 now.
Mon, 21 Sep 2009 06:18:52 +0000 Use correct value when calculating audio conversion length. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 21 Sep 2009 06:18:52 +0000] rev 4205
Use correct value when calculating audio conversion length. Fixes Bugzilla #477.
Mon, 21 Sep 2009 06:08:23 +0000 1.2 Quartz video: Ripped out QuickDraw and QuickTime. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 21 Sep 2009 06:08:23 +0000] rev 4204
1.2 Quartz video: Ripped out QuickDraw and QuickTime. Now we use the software path for YUV, and CoreGraphics for 2D stuff. There are several other 10.6 fixes in here, too...now we can build a 64-bit SDL for Snow Leopard!
Mon, 21 Sep 2009 04:34:22 +0000 Patched to compile on Mac OS X <= 10.4 SDKs. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 21 Sep 2009 04:34:22 +0000] rev 4203
Patched to compile on Mac OS X <= 10.4 SDKs.
Sun, 20 Sep 2009 18:14:35 +0000 Make the list NULL terminated. SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 20 Sep 2009 18:14:35 +0000] rev 4202
Make the list NULL terminated.
Sun, 20 Sep 2009 18:05:52 +0000 Forgot to allocate memory for native video mode data. SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 20 Sep 2009 18:05:52 +0000] rev 4201
Forgot to allocate memory for native video mode data.
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