Thu, 08 Aug 2013 22:10:00 -0700 Update video_getSetWindowSize for windows
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 08 Aug 2013 22:10:00 -0700] rev 7615
Update video_getSetWindowSize for windows
Thu, 08 Aug 2013 21:29:30 -0700 Fix Bug 2021: Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console; fix off-by-one error in SDLtest test suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 08 Aug 2013 21:29:30 -0700] rev 7614
Fix Bug 2021: Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console; fix off-by-one error in SDLtest test suite
Thu, 08 Aug 2013 21:16:29 -0700 Removed unneeded Android audio code
Sam Lantinga <slouken@libsdl.org> [Thu, 08 Aug 2013 21:16:29 -0700] rev 7613
Removed unneeded Android audio code
Thu, 08 Aug 2013 21:25:09 -0300 Start Android Audio Thread after audio buffer and AudioTrack are ready.
Gabriel Jacobo <gabomdq@gmail.com> [Thu, 08 Aug 2013 21:25:09 -0300] rev 7612
Start Android Audio Thread after audio buffer and AudioTrack are ready. Also, it starts the Audio Thread from the native side, putting the code in line with other backends.
Thu, 08 Aug 2013 15:04:30 -0700 SDL_RegisterEvents() now rejects requests for numevents <= 0.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Aug 2013 15:04:30 -0700] rev 7611
SDL_RegisterEvents() now rejects requests for numevents <= 0.
Thu, 08 Aug 2013 13:29:44 -0700 Mac: Fix mouse tap on 10.5.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Thu, 08 Aug 2013 13:29:44 -0700] rev 7610
Mac: Fix mouse tap on 10.5. There's no Block support in the runtime on 10.5, so the old code wouldn't work.
Thu, 08 Aug 2013 13:22:21 -0700 Backed out changeset 3f487d7d2d1d
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Aug 2013 13:22:21 -0700] rev 7609
Backed out changeset 3f487d7d2d1d This breaks applications.
Thu, 08 Aug 2013 12:49:29 -0700 Send the SDL_QUIT when last window is destroyed, not during its close event.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Aug 2013 12:49:29 -0700] rev 7608
Send the SDL_QUIT when last window is destroyed, not during its close event.
Thu, 08 Aug 2013 12:48:37 -0700 Mac: Don't enable SDL_MAC_NO_SANDBOX by default.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Thu, 08 Aug 2013 12:48:37 -0700] rev 7607
Mac: Don't enable SDL_MAC_NO_SANDBOX by default. To get this functionality, you need to use -DSDL_MAC_NO_SANDBOX=1 in your CFLAGS.
Thu, 08 Aug 2013 12:21:26 -0700 Fixed crash if SDL_GetThreadName() is passed a NULL thread.
Sam Lantinga <slouken@libsdl.org> [Thu, 08 Aug 2013 12:21:26 -0700] rev 7606
Fixed crash if SDL_GetThreadName() is passed a NULL thread.
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