Sun, 12 Aug 2012 23:10:16 -0700 Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES
Sam Lantinga <slouken@libsdl.org> [Sun, 12 Aug 2012 23:10:16 -0700] rev 6394
Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES
Sun, 12 Aug 2012 11:16:24 -0700 Fixed bug 1565 - some small GL context creation enhancements
Sam Lantinga <slouken@libsdl.org> [Sun, 12 Aug 2012 11:16:24 -0700] rev 6393
Fixed bug 1565 - some small GL context creation enhancements Matthias Bentrup 2012-08-09 12:53:17 PDT With OpenGL 4.3 the ARB added a new context flag for context reset isolation and renamed the existing ES2 profile bit to ES profile bit, as it can be used to request GLES 3 compatible contexts, too. This patch adds these changes to SDL on Linux and Windows. Also SDL lacks the ability to create shared contexts. This patch also adds a new GL attribute to enable context sharing. As casting a GL context to int is not portable, I added only a boolean attribute SDL_GL_SHARE_WITH_CURRENT_CONTEXT, which makes the new context share resources with the context current on the creating thread.
Sat, 11 Aug 2012 10:15:59 -0700 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Sam Lantinga <slouken@libsdl.org> [Sat, 11 Aug 2012 10:15:59 -0700] rev 6392
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
Thu, 09 Aug 2012 15:43:39 -0400 Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK).
Ryan C. Gordon <icculus@icculus.org> [Thu, 09 Aug 2012 15:43:39 -0400] rev 6391
Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK). I think you'll need to install Xquartz, the external-but-official replacement for Apple's X11, to get the Xlib headers: http://support.apple.com/kb/HT5293
Thu, 09 Aug 2012 14:28:45 -0400 Nasty attempt to fix building of testnative across various platforms.
Ryan C. Gordon <icculus@icculus.org> [Thu, 09 Aug 2012 14:28:45 -0400] rev 6390
Nasty attempt to fix building of testnative across various platforms. The world longs for a hero named CMake.
Thu, 09 Aug 2012 14:14:41 -0400 Removed some unused variables that gcc 4.6.1 complains about.
Ryan C. Gordon <icculus@icculus.org> [Thu, 09 Aug 2012 14:14:41 -0400] rev 6389
Removed some unused variables that gcc 4.6.1 complains about.
Wed, 08 Aug 2012 13:44:58 -0400 Patched to compile on Mac OS X 10.8 SDK.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Aug 2012 13:44:58 -0400] rev 6388
Patched to compile on Mac OS X 10.8 SDK.
Sat, 04 Aug 2012 00:01:34 -0400 Bumped up Android SDK version in README.android.
Ryan C. Gordon <icculus@icculus.org> [Sat, 04 Aug 2012 00:01:34 -0400] rev 6387
Bumped up Android SDK version in README.android.
Fri, 03 Aug 2012 23:59:05 -0400 Make Android port compatible with older API versions again.
Ryan C. Gordon <icculus@icculus.org> [Fri, 03 Aug 2012 23:59:05 -0400] rev 6386
Make Android port compatible with older API versions again. Fixes Bugzilla #1563. Thanks to Philipp Wiesemann for the patch!
Wed, 01 Aug 2012 21:41:54 -0400 OpenBSD: Add missing X11 libraries to autoconf.
Ryan C. Gordon <icculus@icculus.org> [Wed, 01 Aug 2012 21:41:54 -0400] rev 6385
OpenBSD: Add missing X11 libraries to autoconf. Fixes Bugzilla #1551. Thanks to Brad Smith for the patch!
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