Sun, 25 Aug 2013 11:24:01 -0400 reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled.
Edward Rudd <urkle@outoforder.cc> [Sun, 25 Aug 2013 11:24:01 -0400] rev 7700
reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled. - also adds OS X specific magic for bundled apps adding an Info.plist property of name SDL_FILESYSTEM_BASE_DIR_TYPE to the following values will change the bahaviour. * bundle -- use the bundle directory e.g. "/Applications/MyGame/Blah.app/" * parent -- use the bundle parent directory e.g. "/Applications/MyGame/" * resource -- use the bundle resource directory (default) e.g. "/Applications/MyGame/Blah.app/Contents/Resources/"
Sun, 25 Aug 2013 11:20:14 -0400 update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Edward Rudd <urkle@outoforder.cc> [Sun, 25 Aug 2013 11:20:14 -0400] rev 7699
update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Sun, 25 Aug 2013 11:48:49 -0300 Fixes "error: conflicting types for 'GLintptr'"
Gabriel Jacobo <gabomdq@gmail.com> [Sun, 25 Aug 2013 11:48:49 -0300] rev 7698
Fixes "error: conflicting types for 'GLintptr'"
Sat, 24 Aug 2013 21:15:10 -0400 Minor FreeBSD code cleanup.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 Aug 2013 21:15:10 -0400] rev 7697
Minor FreeBSD code cleanup.
Sat, 24 Aug 2013 09:43:14 -0400 make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
Edward Rudd <urkle@outoforder.cc> [Sat, 24 Aug 2013 09:43:14 -0400] rev 7696
make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
Sat, 24 Aug 2013 09:05:18 -0400 Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
Edward Rudd <urkle@outoforder.cc> [Sat, 24 Aug 2013 09:05:18 -0400] rev 7695
Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
Fri, 23 Aug 2013 23:34:23 -0400 Patched to compile on Solaris.
Ryan C. Gordon <icculus@icculus.org> [Fri, 23 Aug 2013 23:34:23 -0400] rev 7694
Patched to compile on Solaris.
Fri, 23 Aug 2013 21:48:40 -0400 Patched to compile on FreeBSD.
Ryan C. Gordon <icculus@icculus.org> [Fri, 23 Aug 2013 21:48:40 -0400] rev 7693
Patched to compile on FreeBSD.
Fri, 23 Aug 2013 21:38:54 -0400 Add support for some BSDs and Solaris to SDL_GetBasePath().
Ryan C. Gordon <icculus@icculus.org> [Fri, 23 Aug 2013 21:38:54 -0400] rev 7692
Add support for some BSDs and Solaris to SDL_GetBasePath().
Thu, 22 Aug 2013 17:26:22 -0300 Fix warning in GL ES2 renderer
Gabriel Jacobo <gabomdq@gmail.com> [Thu, 22 Aug 2013 17:26:22 -0300] rev 7691
Fix warning in GL ES2 renderer
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