Mon, 25 Feb 2013 16:52:54 -0800 Cleanup of SDL_PrivateShouldInitSubsystem.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:54 -0800] rev 6927
Cleanup of SDL_PrivateShouldInitSubsystem. Also fixes a build error if a module was disabled.
Mon, 25 Feb 2013 16:52:52 -0800 sdl
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:52 -0800] rev 6926
sdl - fix win32 mapping of alpha-numeric keys after scancode changes
Mon, 25 Feb 2013 16:52:51 -0800 sdl2
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:51 -0800] rev 6925
sdl2 - more scancode goodness, removing now dead wparam translation code - add scancode for SDL_SCANCODE_NONUSBACKSLASH - don't translate sdl key values for numeric and grave key CR: SamL
Mon, 25 Feb 2013 16:52:50 -0800 sdl2
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:50 -0800] rev 6924
sdl2 - fix ref counting on init, make sure you refcount each init calls and not just the first one
Mon, 25 Feb 2013 16:52:48 -0800 sdl2
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:48 -0800] rev 6923
sdl2 - fix atomic header to compile happily under msvc 6.0
Mon, 25 Feb 2013 16:52:42 -0800 sdl2
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:42 -0800] rev 6922
sdl2 - change the windows scancode logic to use the scan code value in lparam rather than VK's to get a stable scancode value across different KB layouts
Mon, 25 Feb 2013 08:05:26 -0800 Add tests to video suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 25 Feb 2013 08:05:26 -0800] rev 6921
Add tests to video suite
Mon, 25 Feb 2013 00:54:25 -0800 Don't crash if we are asked to convert a surface to a NULl buffer.
Sam Lantinga <slouken@libsdl.org> [Mon, 25 Feb 2013 00:54:25 -0800] rev 6920
Don't crash if we are asked to convert a surface to a NULl buffer.
Mon, 25 Feb 2013 01:51:21 -0500 Added SDL_GameControllerUpdate().
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 01:51:21 -0500] rev 6919
Added SDL_GameControllerUpdate().
Mon, 25 Feb 2013 01:50:59 -0500 Added SDL_haptic.h to SDL.h.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 01:50:59 -0500] rev 6918
Added SDL_haptic.h to SDL.h.
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