Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 04:19:00 +0000] rev 3556
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org> [Sun, 13 Dec 2009 08:00:25 +0000] rev 3555
The SDL_PaletteWatch structure is really internal-only.
Sam Lantinga <slouken@libsdl.org> [Sun, 13 Dec 2009 06:21:22 +0000] rev 3554
Name the audio callback for documentation clarity.
Sam Lantinga <slouken@libsdl.org> [Sun, 13 Dec 2009 06:19:32 +0000] rev 3553
Note that the WritePixels call is unsupported right now.
Sam Lantinga <slouken@libsdl.org> [Sun, 13 Dec 2009 05:37:06 +0000] rev 3552
Fixed windows.h include
Sam Lantinga <slouken@libsdl.org> [Sat, 12 Dec 2009 20:31:28 +0000] rev 3551
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org> [Sat, 12 Dec 2009 20:30:25 +0000] rev 3550
Minor documentation fix
Sam Lantinga <slouken@libsdl.org> [Sat, 12 Dec 2009 04:01:40 +0000] rev 3549
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org> [Sat, 12 Dec 2009 01:04:57 +0000] rev 3548
Removed the obsolete testcdrom target
Sam Lantinga <slouken@libsdl.org> [Sat, 12 Dec 2009 00:55:13 +0000] rev 3547
Fixed building on iPhone