Sat, 22 Dec 2012 11:23:18 -0800 |
Sam Lantinga |
The latest version of MinGW-w64 has the necessary headers and libraries: http://mingw-w64.sourceforge.net/
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Sat, 20 Oct 2012 00:14:58 -0700 |
Sam Lantinga |
Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
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Sat, 15 Sep 2012 10:59:39 -0400 |
Ryan C. Gordon |
Removed Windows CE support from SDL 2.0.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Sam Lantinga |
Happy New Year!
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Thu, 04 Aug 2011 01:07:09 -0400 |
Ryan C. Gordon |
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
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Thu, 04 Aug 2011 01:24:22 -0400 |
Ryan C. Gordon |
Reworked Windows waveOut code.
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Fri, 08 Apr 2011 13:03:26 -0700 |
Sam Lantinga |
SDL 1.3 is now under the zlib license.
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Fri, 25 Mar 2011 13:47:49 -0700 |
Sam Lantinga |
SDL 1.3 requires a 64-bit type for the platform.
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Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Mon, 31 Jan 2011 22:53:45 -0800 |
Sam Lantinga |
Removed more partially functional renderers
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Mon, 31 Jan 2011 22:21:29 -0800 |
Sam Lantinga |
Removed partially functional renderers
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Mon, 24 Jan 2011 17:38:18 -0800 |
Sam Lantinga |
Fixed bug #1100
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Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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