Mon, 25 Feb 2013 00:54:25 -0800 Don't crash if we are asked to convert a surface to a NULl buffer.
Sam Lantinga <slouken@libsdl.org> [Mon, 25 Feb 2013 00:54:25 -0800] rev 6920
Don't crash if we are asked to convert a surface to a NULl buffer.
Mon, 25 Feb 2013 01:51:21 -0500 Added SDL_GameControllerUpdate().
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 01:51:21 -0500] rev 6919
Added SDL_GameControllerUpdate().
Mon, 25 Feb 2013 01:50:59 -0500 Added SDL_haptic.h to SDL.h.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 01:50:59 -0500] rev 6918
Added SDL_haptic.h to SDL.h.
Mon, 25 Feb 2013 00:56:21 -0500 Changed the game controller enum types to match SDL naming conventions.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 00:56:21 -0500] rev 6917
Changed the game controller enum types to match SDL naming conventions.
Mon, 25 Feb 2013 00:47:47 -0500 Minor cleanup.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 00:47:47 -0500] rev 6916
Minor cleanup.
Mon, 25 Feb 2013 00:45:25 -0500 Added PS3 game controller config for Linux.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Feb 2013 00:45:25 -0500] rev 6915
Added PS3 game controller config for Linux.
Sun, 24 Feb 2013 22:57:25 -0500 Made testgamecontroller minimally more useful.
Ryan C. Gordon <icculus@icculus.org> [Sun, 24 Feb 2013 22:57:25 -0500] rev 6914
Made testgamecontroller minimally more useful.
Sun, 24 Feb 2013 22:56:35 -0500 Fixed a minor typo.
Ryan C. Gordon <icculus@icculus.org> [Sun, 24 Feb 2013 22:56:35 -0500] rev 6913
Fixed a minor typo.
Sun, 24 Feb 2013 22:56:24 -0500 Added an X360 game controller config for Linux.
Ryan C. Gordon <icculus@icculus.org> [Sun, 24 Feb 2013 22:56:24 -0500] rev 6912
Added an X360 game controller config for Linux.
Sun, 24 Feb 2013 12:56:29 -0800 Removed duplicate include
Sam Lantinga <slouken@libsdl.org> [Sun, 24 Feb 2013 12:56:29 -0800] rev 6911
Removed duplicate include
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