Fri, 28 Dec 2007 08:06:36 +0000 Stephen Hurd fixed bug #505 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Dec 2007 08:06:36 +0000] rev 4100
Stephen Hurd fixed bug #505 Borland compilers have the alloca() prototype in malloc.h as with WATCOM.
Fri, 28 Dec 2007 08:00:30 +0000 Brian Fisher fixed bug #513 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Dec 2007 08:00:30 +0000] rev 4099
Brian Fisher fixed bug #513 If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with the windib video backend, then when exiting fullscreen the desktop resolution is not restored The reason this is, is because the windib backend restores the desktop resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the last request was for fullscreen by checking the original flags on the video surface. However, if the bits per pixel requested is different than current surface, the video surface is recreated and the original video flags are lost. So the check to see if we were exiting fullscreen fails. below is a patch to SDL_dibvideo.c that solves the problem by using the original flags in all cases. thanks!
Fri, 28 Dec 2007 07:52:19 +0000 Fixed typo in docs, fixing bug #520 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Dec 2007 07:52:19 +0000] rev 4098
Fixed typo in docs, fixing bug #520
Fri, 28 Dec 2007 07:50:01 +0000 Removed stray C++ comment SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Dec 2007 07:50:01 +0000] rev 4097
Removed stray C++ comment
Thu, 27 Dec 2007 13:59:41 +0000 Fixed crash when given video modes > 32 bpp SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 27 Dec 2007 13:59:41 +0000] rev 4096
Fixed crash when given video modes > 32 bpp
Tue, 25 Sep 2007 09:59:26 +0000 Date: Mon, 24 Sep 2007 17:54:58 +0200 SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Sep 2007 09:59:26 +0000] rev 4095
Date: Mon, 24 Sep 2007 17:54:58 +0200 From: Christopher GAUTIER <krys via.ecp.fr> To: sdl@lists.libsdl.org Subject: [SDL] SDL_INPUT_LINUXEV vs SDL_JOYSTICK_LINUXEVHello all, There seems to be a slight inconsistency between the SDL_INPUT_LINUXEV define (used in src/joystick/linux/), and SDL_JOYSTICK_LINUXEV defined in include/SDL_config.h. SDL_JOYSTICK_LINUXEV is never used, and SDL_INPUT_LINUXEV is not mentioned in SDL_config.h.in (though set by the ./configure script). This has the unfortunate effect of breaking the joystick detection on linux boxes where /dev/input/event* is defined, but not /dev/(input/)?js*. Trivial patch included. Cheers.
Sat, 01 Sep 2007 17:25:24 +0000 ANSI C fix (all variables need to be defined at start of block). SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 01 Sep 2007 17:25:24 +0000] rev 4094
ANSI C fix (all variables need to be defined at start of block). Fixes Bugzilla #487.
Tue, 21 Aug 2007 06:52:33 +0000 Fixed bugs #471 and #480 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Tue, 21 Aug 2007 06:52:33 +0000] rev 4093
Fixed bugs #471 and #480
Mon, 06 Aug 2007 18:36:46 +0000 Set an error message when SDL_GL_SetAttribute() fails because we can't support SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 06 Aug 2007 18:36:46 +0000] rev 4092
Set an error message when SDL_GL_SetAttribute() fails because we can't support the attribute on X11.
Sun, 05 Aug 2007 03:21:18 +0000 Removed some C++ style comments from the public headers. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 05 Aug 2007 03:21:18 +0000] rev 4091
Removed some C++ style comments from the public headers. Fixes Bugzilla #474.
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