Mon, 07 Aug 2006 05:25:13 +0000 Whoops, remove debug code
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Aug 2006 05:25:13 +0000] rev 1976
Whoops, remove debug code
Mon, 07 Aug 2006 05:24:13 +0000 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Aug 2006 05:24:13 +0000] rev 1975
Added resize support for GDI and Direct3D renderers
Sun, 06 Aug 2006 23:34:59 +0000 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 23:34:59 +0000] rev 1974
Added paletted OpenGL texture support.
Sun, 06 Aug 2006 08:55:37 +0000 Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 08:55:37 +0000] rev 1973
Fixed fullscreen modes with Cocoa video driver.
Sun, 06 Aug 2006 07:29:38 +0000 Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 07:29:38 +0000] rev 1972
Fixed bug recreating OpenGL textures on window resize
Sun, 06 Aug 2006 04:57:28 +0000 Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 04:57:28 +0000] rev 1971
Added window resize support for the software renderer
Sun, 06 Aug 2006 04:39:13 +0000 Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 04:39:13 +0000] rev 1970
Allow the render context to do necessary work when the video mode changes.
Sun, 06 Aug 2006 00:09:04 +0000 Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 00:09:04 +0000] rev 1969
Clarified the difference between render drivers and render contexts
Sat, 05 Aug 2006 22:41:33 +0000 Updated header documentation
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Aug 2006 22:41:33 +0000] rev 1968
Updated header documentation
Sat, 05 Aug 2006 22:34:23 +0000 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Aug 2006 22:34:23 +0000] rev 1967
In general, fill in pointers to structures, rather than return them.
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