Fri, 16 Oct 2009 07:24:11 +0000 Allow the application to resize the window without destroying the OpenGL context SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 07:24:11 +0000] rev 4345
Allow the application to resize the window without destroying the OpenGL context
Fri, 16 Oct 2009 05:12:20 +0000 patch-pulse (from ahoka@NetBSD.org): SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 05:12:20 +0000] rev 4344
patch-pulse (from ahoka@NetBSD.org): Fix assertion triggered in pulsaudio by returning "unknown" instead of NULL pointer when guessing application name. - Use getprogname on NetBSD as it wont return NULL
Fri, 16 Oct 2009 05:06:17 +0000 patch-ac (from mrg@NetBSD.org): SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 05:06:17 +0000] rev 4343
patch-ac (from mrg@NetBSD.org): Look for libGL.so, not any particular libGL.so.<X>, on NetBSD. (the comment inline explains why)
Fri, 16 Oct 2009 05:05:21 +0000 patch-ab (from reinoud@NetBSD.org): SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 05:05:21 +0000] rev 4342
patch-ab (from reinoud@NetBSD.org): Apply patch to first unlock the CD before trying to eject it. Since SDL doesn't seem to have lock/unlock primitives, this looks like the right thing to do. Fixes audio/tcd's eject function too.
Fri, 16 Oct 2009 04:29:27 +0000 It helps to use the right constant. :) SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 04:29:27 +0000] rev 4341
It helps to use the right constant. :)
Fri, 16 Oct 2009 04:24:03 +0000 Use SDL's byte order check, just to be sure SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 16 Oct 2009 04:24:03 +0000] rev 4340
Use SDL's byte order check, just to be sure
Thu, 15 Oct 2009 05:29:49 +0000 Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 15 Oct 2009 05:29:49 +0000] rev 4339
Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API.
Thu, 15 Oct 2009 05:18:48 +0000 Fixed building on Mac OS X SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 15 Oct 2009 05:18:48 +0000] rev 4338
Fixed building on Mac OS X
Thu, 15 Oct 2009 02:52:11 +0000 Fixed bug #728 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Thu, 15 Oct 2009 02:52:11 +0000] rev 4337
Fixed bug #728 I am using a headset on my monitor as primary sound output device. From time to time it happens that I switch off my monitor when I leave my computer and switch it on when I come back. When doing so while wesnoth is running I get no sound back when I switch on my monitor. There is probably good reason for that. Therefore I wanted to exit and restart wesnoth. Unfortunately, wesnoth always hangs in this situation. It looks like wesnoth can not be exited when the primary sound device vanished. I created a backtrace of this situation (please see attachment).
Wed, 14 Oct 2009 07:34:35 +0000 Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay! SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 14 Oct 2009 07:34:35 +0000] rev 4336
Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!
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