src/core/windows/SDL_windows.h
Fri, 18 Oct 2013 00:13:51 -0700 Sam Lantinga Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path
Tue, 20 Aug 2013 12:43:06 -0400 Ryan C. Gordon Added some FIXMEs for later.
Sun, 31 Mar 2013 12:48:50 -0400 Ryan C. Gordon Make SDL_SetError and friends unconditionally return -1.
Sun, 10 Mar 2013 13:28:39 -0400 Ryan C. Gordon Attempt to get XInput haptics building on Cygwin (or rather, avoid building).
Sun, 10 Mar 2013 13:05:47 -0400 Ryan C. Gordon First shot at Windows XInput haptics.
Fri, 15 Feb 2013 08:47:44 -0800 Sam Lantinga Happy New Year!
Sun, 28 Oct 2012 19:28:44 -0700 Sam Lantinga Need to use the new UCS-2-INTERNAL encoding for windows strings
Tue, 03 Jul 2012 23:52:02 -0400 Sam Lantinga Patrick Baggett implemented relative mouse mode on Win32
Sat, 31 Dec 2011 09:28:07 -0500 Sam Lantinga Happy New Year!
Wed, 03 Aug 2011 04:22:47 -0400 Ryan C. Gordon Cleaned up CoInitialize() politics on Windows.
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Thu, 17 Feb 2011 09:26:15 -0800 Sam Lantinga Our minimum Windows version is Windows 2000, so it's okay to directly call InitializeCriticalSectionAndSpinCount()..
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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