Sat, 15 Mar 2014 16:27:06 -0700 Only show the window if it's supposed to be shown.
Sam Lantinga <slouken@libsdl.org> [Sat, 15 Mar 2014 16:27:06 -0700] rev 8623
Only show the window if it's supposed to be shown.
Sat, 15 Mar 2014 15:35:15 -0400 Mac: Make sure window is still showing when we exit a fullscreen space.
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Mar 2014 15:35:15 -0400] rev 8622
Mac: Make sure window is still showing when we exit a fullscreen space.
Sat, 15 Mar 2014 14:54:23 -0400 Fixed broken rotation detection routines on WinRT
David Ludwig <dludwig@pobox.com> [Sat, 15 Mar 2014 14:54:23 -0400] rev 8621
Fixed broken rotation detection routines on WinRT Rotation detection and handling should now work across all, publicly-released, WinRT-based platforms (Windows 8.0, Windows 8.1, and Windows Phone 8.0).
Sat, 15 Mar 2014 13:27:18 -0400 Fixed a crash on Windows Phone 8 that occurred after rotating a device
David Ludwig <dludwig@pobox.com> [Sat, 15 Mar 2014 13:27:18 -0400] rev 8620
Fixed a crash on Windows Phone 8 that occurred after rotating a device This changeset prevents IDXGISwapChain::ResizeBuffers from being invoked on Windows Phone 8, a function that isn't available on the platform (but is available on other Windows platforms). The call would fail, which ultimately led to a crash. This changeset also attempts to make sure that the D3D11 swap chain is created at the correct size, when using Windows Phone 8. Still TODO: make sure rotation-querying works across relevant Windows platforms (that support Direct3D 11.x).
Sat, 15 Mar 2014 10:37:40 -0400 Fixed a build error when including WinRT's SDLmain file directly in an app
David Ludwig <dludwig@pobox.com> [Sat, 15 Mar 2014 10:37:40 -0400] rev 8619
Fixed a build error when including WinRT's SDLmain file directly in an app
Fri, 14 Mar 2014 18:06:09 -0700 Fixed Mac OS X window level when leaving fullscreen mode
Sam Lantinga <slouken@libsdl.org> [Fri, 14 Mar 2014 18:06:09 -0700] rev 8618
Fixed Mac OS X window level when leaving fullscreen mode
Fri, 14 Mar 2014 01:36:05 -0400 Added a missing file related to WinRT power management/reporting.
David Ludwig <dludwig@pobox.com> [Fri, 14 Mar 2014 01:36:05 -0400] rev 8617
Added a missing file related to WinRT power management/reporting.
Thu, 13 Mar 2014 21:21:26 -0700 Added missing copyright notices
Sam Lantinga <slouken@libsdl.org> [Thu, 13 Mar 2014 21:21:26 -0700] rev 8616
Added missing copyright notices
Thu, 13 Mar 2014 00:40:08 -0700 Fixed the copyright date on files contributed by David Ludwig
Sam Lantinga <slouken@libsdl.org> [Thu, 13 Mar 2014 00:40:08 -0700] rev 8615
Fixed the copyright date on files contributed by David Ludwig
Wed, 12 Mar 2014 23:44:23 -0700 Windows XP toolchain fix from Bruce Dawson:
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Mar 2014 23:44:23 -0700] rev 8614
Windows XP toolchain fix from Bruce Dawson: Fix to allow using SDL when compiling with v110_xp or v120_xp -- compiling with VS2012/VS2013 with the XP targeting option. In order to ensure that we can target Windows XP we compile with the v120_xp toolset instead of v120. This means that we use an earlier SDK version and it means that winapifamily.h is not available. Compiling for this old SDK can be detected using the _USING_V110_SDK71_ define which is set through the %(PreprocessorDefinitions) option.
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