Sam Lantinga <slouken@libsdl.org> [Sun, 04 Aug 2013 09:37:27 -0700] rev 7573
Fixed bug 1972 - Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90)
Andreas
With the patch applied, make is not able to find the rule for Makefile.in anymore. Removing the patch resolves the issue.
The path is in fact correct (in my case: /c/external/SDL64/SDL). But it seems the windows build of GNU Make doesn't work well with pathnames in rules. Both the dependencies in "$(srcdir)/configure: $(srcdir)/configure.in" and "Makefile: $(srcdir)/Makefile.in" will cause rules not to be found when srcdir is defined.
The same problem occurs if the patch is removed and I supply configure with a srcdir manually.
Sam Lantinga <slouken@libsdl.org> [Sun, 04 Aug 2013 09:35:35 -0700] rev 7572
Added extra Visual C++ files to the ignore list
Sam Lantinga <slouken@libsdl.org> [Sun, 04 Aug 2013 09:26:45 -0700] rev 7571
Fixed bug 2008 - error typos in gles2 renderer
Martin Gerhardy
The attached patch fixes some typos in the SDL_SetError calls that are a little bit misleading.
Sam Lantinga <slouken@libsdl.org> [Sun, 04 Aug 2013 09:23:55 -0700] rev 7570
Allow C++ code to include SDL_android.h
Alexey Petruchik
Although SDL_android.h is not intended to be included by client code sometimes it needed. For example you need JNIEnv pointer to make JNI calls to modified SDLActivity.java (video playback, facebook integration, in-apps). It seems a bit weird to write:
extern "C" {
#include "SDL_android.h"
}
in my AndroidJNI.cpp file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 03 Aug 2013 23:40:28 +0200] rev 7569
Added missing return statement.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 03 Aug 2013 23:36:07 +0200] rev 7568
Fixed calling JNI method in a wrong way.
Method is void and does not return bool.
Gabriel Jacobo <gabomdq@gmail.com> [Sat, 03 Aug 2013 12:54:39 -0300] rev 7567
Fixes bug #1889, allows for GL Context deletion/recreation on Android
Thanks ny00!
Ryan C. Gordon <icculus@icculus.org> [Sat, 03 Aug 2013 02:20:00 -0400] rev 7566
Some fixes for SDL_MaximizeWindow().
Fixes Bugzilla #1441.
Ryan C. Gordon <icculus@icculus.org> [Fri, 02 Aug 2013 18:25:20 -0400] rev 7565
Fixed some whitespace.
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 02 Aug 2013 12:38:39 -0300] rev 7564
Temporary fix for bug #1639 SDL does not message back closing of screen keyboard
See FIXME notes on patch for details.