Wed, 16 Feb 2011 15:25:10 -0800 Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 15:25:10 -0800] rev 5325
Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order) Even if we're blitting between two different surfaces their pixels might still overlap, because of SDL_CreateRGBSurfaceFrom(), so always use SDL_BlitCopy() and check for overlap in that function. When handling overlapping surfaces, don't assume that memcpy() iterates forward, instead use memmove() correctly, and provide a fallback implementation of SDL_memmove() that handles the different cases. Fixed a bug with SDL_memset() not completely filling lengths that aren't a multiple of 4. Optimized SDL_memcpy() a bit using the same technique as SDL_memset().
Wed, 16 Feb 2011 14:38:49 -0800 The library target directly depends on SDL_revision.h
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 14:38:49 -0800] rev 5324
The library target directly depends on SDL_revision.h
Wed, 16 Feb 2011 14:35:38 -0800 Updated to remove stdio redirect option
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 14:35:38 -0800] rev 5323
Updated to remove stdio redirect option
Wed, 16 Feb 2011 13:02:37 -0800 Fixed SDL_revision.h dependencies
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 13:02:37 -0800] rev 5322
Fixed SDL_revision.h dependencies
Wed, 16 Feb 2011 12:52:09 -0800 Source is not executable...
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 12:52:09 -0800] rev 5321
Source is not executable...
Wed, 16 Feb 2011 12:27:29 -0800 Allow you to override SDL's main override
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 12:27:29 -0800] rev 5320
Allow you to override SDL's main override
Wed, 16 Feb 2011 12:15:04 -0800 The scripts to generate header files are no longer necessary.
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 12:15:04 -0800] rev 5319
The scripts to generate header files are no longer necessary.
Wed, 16 Feb 2011 05:00:33 -0800 Updated HG ignore file for Visual C++ files
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 05:00:33 -0800] rev 5318
Updated HG ignore file for Visual C++ files
Wed, 16 Feb 2011 04:51:13 -0800 Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE)
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 04:51:13 -0800] rev 5317
Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE) Chusslove Illich 2011-02-13 04:30:28 PST Currently SDL_JOYSTICK_DEVICE environment variable can be used to add exactly one topmost device. I think it would be nice if one could also set several devices (e.g. a stick and a throttle) in this way, as a colon- separated list. The attached patch implements this
Wed, 16 Feb 2011 04:49:07 -0800 Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE) SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 16 Feb 2011 04:49:07 -0800] rev 5316
Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE) Chusslove Illich 2011-02-13 04:30:28 PST Currently SDL_JOYSTICK_DEVICE environment variable can be used to add exactly one topmost device. I think it would be nice if one could also set several devices (e.g. a stick and a throttle) in this way, as a colon- separated list. The attached patch implements this
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