Sat, 09 Mar 2013 10:35:12 -0800 Fixed bug 1744 - DirectFB video and renderer API is not updated
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Mar 2013 10:35:12 -0800] rev 6986
Fixed bug 1744 - DirectFB video and renderer API is not updated tomaszewski.p Recent changes in SDL_sysrenderer.h and SDL_sysvideo.h had no impact on directfb backend. Attached patch: - updates interface, - resolves uninitialized variable reading, - changes logging tio use SDL_Log API, - updates configure to use DIRECTFBCONFIG variable instead direct call to directfb-config.
Sat, 09 Mar 2013 09:24:43 -0800 Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is defined
Andreas Schiffler <aschiffler@ferzkopp.net> [Sat, 09 Mar 2013 09:24:43 -0800] rev 6985
Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is defined
Fri, 08 Mar 2013 23:33:07 -0800 Add parameter checking to SetWindowSize functions; add tests to video suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 08 Mar 2013 23:33:07 -0800] rev 6984
Add parameter checking to SetWindowSize functions; add tests to video suite
Fri, 08 Mar 2013 23:04:53 -0800 Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 08 Mar 2013 23:04:53 -0800] rev 6983
Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
Fri, 08 Mar 2013 16:27:05 -0800 Updated SDL_HINT_GAMECONTROLLERCONFIG documentation to reflect that it only takes effect before init.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Mar 2013 16:27:05 -0800] rev 6982
Updated SDL_HINT_GAMECONTROLLERCONFIG documentation to reflect that it only takes effect before init.
Fri, 08 Mar 2013 11:38:08 -0500 Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
Ryan C. Gordon <icculus@icculus.org> [Fri, 08 Mar 2013 11:38:08 -0500] rev 6981
Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
Fri, 08 Mar 2013 10:09:51 -0800 Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Mar 2013 10:09:51 -0800] rev 6980
Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
Fri, 08 Mar 2013 11:30:25 -0300 README.android updates regarding the use of dirty rectangles rendering technique
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 08 Mar 2013 11:30:25 -0300] rev 6979
README.android updates regarding the use of dirty rectangles rendering technique
Thu, 07 Mar 2013 20:42:55 -0800 Put the real SDL_AtomicCAS() and SDL_AtomicCASPtr() symbols into the library.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 20:42:55 -0800] rev 6978
Put the real SDL_AtomicCAS() and SDL_AtomicCASPtr() symbols into the library.
Thu, 07 Mar 2013 20:12:40 -0800 Changed the name of SDL_mutexP() SDL_mutexV()
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 20:12:40 -0800] rev 6977
Changed the name of SDL_mutexP() SDL_mutexV()
Thu, 07 Mar 2013 15:37:08 -0800 Load the game controller mapping hint when opening a game controller.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 15:37:08 -0800] rev 6976
Load the game controller mapping hint when opening a game controller.
Thu, 07 Mar 2013 15:17:06 -0800 Fixed read after free bug in the game controller.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 15:17:06 -0800] rev 6975
Fixed read after free bug in the game controller.
Wed, 06 Mar 2013 11:59:21 -0800 The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:21 -0800] rev 6974
The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Wed, 06 Mar 2013 11:59:19 -0800 Fixed 64-bit compile warnings on Visual C++
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:19 -0800] rev 6973
Fixed 64-bit compile warnings on Visual C++
Wed, 06 Mar 2013 11:59:15 -0800 Removed multi-input events, since we removed the unimplemented API recently.
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:15 -0800] rev 6972
Removed multi-input events, since we removed the unimplemented API recently.
Wed, 06 Mar 2013 09:45:53 -0800 Fixed compile errors on Windows
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 09:45:53 -0800] rev 6971
Fixed compile errors on Windows
Wed, 06 Mar 2013 09:37:03 -0800 Make it so SDL_RestoreWindow() implements the _NET_ACTIVE_WINDOW protocol which some window managers require to restore full screen windows. CR: saml
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 09:37:03 -0800] rev 6970
Make it so SDL_RestoreWindow() implements the _NET_ACTIVE_WINDOW protocol which some window managers require to restore full screen windows. CR: saml
Wed, 06 Mar 2013 10:37:27 -0500 move variable declaration to beginning of function
Edward Rudd <urkle@outoforder.cc> [Wed, 06 Mar 2013 10:37:27 -0500] rev 6969
move variable declaration to beginning of function
Tue, 05 Mar 2013 18:52:25 -0800 Fixed warning messages when loading Direct3D DLL
Sam Lantinga <slouken@libsdl.org> [Tue, 05 Mar 2013 18:52:25 -0800] rev 6968
Fixed warning messages when loading Direct3D DLL kmx I have investigated the warning "Failed loading D3DX9_*.dll" and come up with the enclosed patch (please forward it to relevant SDL2 mailing list/bugtracker).
Mon, 25 Feb 2013 22:46:21 +0000 Fix pulseaudio dynamic linking for Solaris builds.
Shawn Walker <eviltypeguy@icculus.org> [Mon, 25 Feb 2013 22:46:21 +0000] rev 6967
Fix pulseaudio dynamic linking for Solaris builds. Fix Solaris Studio compilation errors. Fix sunaudio backend for SDL2.
Tue, 05 Mar 2013 18:54:55 -0500 Add SDL_TryLockMutex and implementations for all platforms
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 18:54:55 -0500] rev 6966
Add SDL_TryLockMutex and implementations for all platforms
Tue, 05 Mar 2013 18:01:59 -0500 add hint to allow disabling the use of Xinput.
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 18:01:59 -0500] rev 6965
add hint to allow disabling the use of Xinput.
Tue, 05 Mar 2013 17:59:36 -0500 add new gamecontroller APIs
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 17:59:36 -0500] rev 6964
add new gamecontroller APIs - add mappings after init (or even before w/o using the hint) - get string for axis - get string for button - get mapping string for controller or for GUID - new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
Mon, 04 Mar 2013 20:27:51 -0800 Fixed bug 1553 - Fix USB joystick input for FreeBSD 9.0+
Sam Lantinga <slouken@libsdl.org> [Mon, 04 Mar 2013 20:27:51 -0800] rev 6963
Fixed bug 1553 - Fix USB joystick input for FreeBSD 9.0+ Marcus von Appen Receiving input from USB joysticks on FreeBSD 9.0 or newer is broken at the moment. The attached patch fixes this.
Mon, 04 Mar 2013 11:35:03 -0300 Updated the README.android file stating the required API level and reasons why.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 11:35:03 -0300] rev 6962
Updated the README.android file stating the required API level and reasons why.
Mon, 04 Mar 2013 10:39:21 -0300 Fixes AndroidManifest comment, Android API level 10 = Android 2.3.3
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 10:39:21 -0300] rev 6961
Fixes AndroidManifest comment, Android API level 10 = Android 2.3.3
Mon, 04 Mar 2013 10:33:48 -0300 Adds some required CFLAGS and LDFLAGS for the iOS platform
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 10:33:48 -0300] rev 6960
Adds some required CFLAGS and LDFLAGS for the iOS platform
Sun, 03 Mar 2013 22:08:00 -0800 Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile.
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 22:08:00 -0800] rev 6959
Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile. Hiroyuki Iwatsuki Patch for removing unnecessary PrecompiledHeaderOutputFile.
Sun, 03 Mar 2013 22:06:27 -0800 Added new tests to the .hgignore file
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 22:06:27 -0800] rev 6958
Added new tests to the .hgignore file
Sun, 03 Mar 2013 21:52:51 -0800 Fixed bug 1740 - Android pixel format constants out of sync
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 21:52:51 -0800] rev 6957
Fixed bug 1740 - Android pixel format constants out of sync wjp In SDL HG (2.0) the pixel format constants in android-project/src/org/libsdl/app/SDLActivity.java seem to have gone out of sync with include/SDL_pixels.h in HG rev b1124b32b07d. E.g., at a glance it seems like 0x85151002 should have become 0x15151002.
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