Sat, 09 Mar 2013 10:35:12 -0800 Fixed bug 1744 - DirectFB video and renderer API is not updated
Sam Lantinga <slouken@libsdl.org> [Sat, 09 Mar 2013 10:35:12 -0800] rev 6986
Fixed bug 1744 - DirectFB video and renderer API is not updated tomaszewski.p Recent changes in SDL_sysrenderer.h and SDL_sysvideo.h had no impact on directfb backend. Attached patch: - updates interface, - resolves uninitialized variable reading, - changes logging tio use SDL_Log API, - updates configure to use DIRECTFBCONFIG variable instead direct call to directfb-config.
Sat, 09 Mar 2013 09:24:43 -0800 Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is defined
Andreas Schiffler <aschiffler@ferzkopp.net> [Sat, 09 Mar 2013 09:24:43 -0800] rev 6985
Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is defined
Fri, 08 Mar 2013 23:33:07 -0800 Add parameter checking to SetWindowSize functions; add tests to video suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 08 Mar 2013 23:33:07 -0800] rev 6984
Add parameter checking to SetWindowSize functions; add tests to video suite
Fri, 08 Mar 2013 23:04:53 -0800 Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 08 Mar 2013 23:04:53 -0800] rev 6983
Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
Fri, 08 Mar 2013 16:27:05 -0800 Updated SDL_HINT_GAMECONTROLLERCONFIG documentation to reflect that it only takes effect before init.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Mar 2013 16:27:05 -0800] rev 6982
Updated SDL_HINT_GAMECONTROLLERCONFIG documentation to reflect that it only takes effect before init.
Fri, 08 Mar 2013 11:38:08 -0500 Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
Ryan C. Gordon <icculus@icculus.org> [Fri, 08 Mar 2013 11:38:08 -0500] rev 6981
Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
Fri, 08 Mar 2013 10:09:51 -0800 Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Mar 2013 10:09:51 -0800] rev 6980
Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
Fri, 08 Mar 2013 11:30:25 -0300 README.android updates regarding the use of dirty rectangles rendering technique
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 08 Mar 2013 11:30:25 -0300] rev 6979
README.android updates regarding the use of dirty rectangles rendering technique
Thu, 07 Mar 2013 20:42:55 -0800 Put the real SDL_AtomicCAS() and SDL_AtomicCASPtr() symbols into the library.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 20:42:55 -0800] rev 6978
Put the real SDL_AtomicCAS() and SDL_AtomicCASPtr() symbols into the library.
Thu, 07 Mar 2013 20:12:40 -0800 Changed the name of SDL_mutexP() SDL_mutexV()
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 20:12:40 -0800] rev 6977
Changed the name of SDL_mutexP() SDL_mutexV()
Thu, 07 Mar 2013 15:37:08 -0800 Load the game controller mapping hint when opening a game controller.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 15:37:08 -0800] rev 6976
Load the game controller mapping hint when opening a game controller.
Thu, 07 Mar 2013 15:17:06 -0800 Fixed read after free bug in the game controller.
Sam Lantinga <slouken@libsdl.org> [Thu, 07 Mar 2013 15:17:06 -0800] rev 6975
Fixed read after free bug in the game controller.
Wed, 06 Mar 2013 11:59:21 -0800 The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:21 -0800] rev 6974
The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Wed, 06 Mar 2013 11:59:19 -0800 Fixed 64-bit compile warnings on Visual C++
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:19 -0800] rev 6973
Fixed 64-bit compile warnings on Visual C++
Wed, 06 Mar 2013 11:59:15 -0800 Removed multi-input events, since we removed the unimplemented API recently.
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 11:59:15 -0800] rev 6972
Removed multi-input events, since we removed the unimplemented API recently.
Wed, 06 Mar 2013 09:45:53 -0800 Fixed compile errors on Windows
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 09:45:53 -0800] rev 6971
Fixed compile errors on Windows
Wed, 06 Mar 2013 09:37:03 -0800 Make it so SDL_RestoreWindow() implements the _NET_ACTIVE_WINDOW protocol which some window managers require to restore full screen windows. CR: saml
Sam Lantinga <slouken@libsdl.org> [Wed, 06 Mar 2013 09:37:03 -0800] rev 6970
Make it so SDL_RestoreWindow() implements the _NET_ACTIVE_WINDOW protocol which some window managers require to restore full screen windows. CR: saml
Wed, 06 Mar 2013 10:37:27 -0500 move variable declaration to beginning of function
Edward Rudd <urkle@outoforder.cc> [Wed, 06 Mar 2013 10:37:27 -0500] rev 6969
move variable declaration to beginning of function
Tue, 05 Mar 2013 18:52:25 -0800 Fixed warning messages when loading Direct3D DLL
Sam Lantinga <slouken@libsdl.org> [Tue, 05 Mar 2013 18:52:25 -0800] rev 6968
Fixed warning messages when loading Direct3D DLL kmx I have investigated the warning "Failed loading D3DX9_*.dll" and come up with the enclosed patch (please forward it to relevant SDL2 mailing list/bugtracker).
Mon, 25 Feb 2013 22:46:21 +0000 Fix pulseaudio dynamic linking for Solaris builds.
Shawn Walker <eviltypeguy@icculus.org> [Mon, 25 Feb 2013 22:46:21 +0000] rev 6967
Fix pulseaudio dynamic linking for Solaris builds. Fix Solaris Studio compilation errors. Fix sunaudio backend for SDL2.
Tue, 05 Mar 2013 18:54:55 -0500 Add SDL_TryLockMutex and implementations for all platforms
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 18:54:55 -0500] rev 6966
Add SDL_TryLockMutex and implementations for all platforms
Tue, 05 Mar 2013 18:01:59 -0500 add hint to allow disabling the use of Xinput.
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 18:01:59 -0500] rev 6965
add hint to allow disabling the use of Xinput.
Tue, 05 Mar 2013 17:59:36 -0500 add new gamecontroller APIs
Edward Rudd <urkle@outoforder.cc> [Tue, 05 Mar 2013 17:59:36 -0500] rev 6964
add new gamecontroller APIs - add mappings after init (or even before w/o using the hint) - get string for axis - get string for button - get mapping string for controller or for GUID - new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
Mon, 04 Mar 2013 20:27:51 -0800 Fixed bug 1553 - Fix USB joystick input for FreeBSD 9.0+
Sam Lantinga <slouken@libsdl.org> [Mon, 04 Mar 2013 20:27:51 -0800] rev 6963
Fixed bug 1553 - Fix USB joystick input for FreeBSD 9.0+ Marcus von Appen Receiving input from USB joysticks on FreeBSD 9.0 or newer is broken at the moment. The attached patch fixes this.
Mon, 04 Mar 2013 11:35:03 -0300 Updated the README.android file stating the required API level and reasons why.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 11:35:03 -0300] rev 6962
Updated the README.android file stating the required API level and reasons why.
Mon, 04 Mar 2013 10:39:21 -0300 Fixes AndroidManifest comment, Android API level 10 = Android 2.3.3
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 10:39:21 -0300] rev 6961
Fixes AndroidManifest comment, Android API level 10 = Android 2.3.3
Mon, 04 Mar 2013 10:33:48 -0300 Adds some required CFLAGS and LDFLAGS for the iOS platform
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 04 Mar 2013 10:33:48 -0300] rev 6960
Adds some required CFLAGS and LDFLAGS for the iOS platform
Sun, 03 Mar 2013 22:08:00 -0800 Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile.
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 22:08:00 -0800] rev 6959
Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile. Hiroyuki Iwatsuki Patch for removing unnecessary PrecompiledHeaderOutputFile.
Sun, 03 Mar 2013 22:06:27 -0800 Added new tests to the .hgignore file
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 22:06:27 -0800] rev 6958
Added new tests to the .hgignore file
Sun, 03 Mar 2013 21:52:51 -0800 Fixed bug 1740 - Android pixel format constants out of sync
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 21:52:51 -0800] rev 6957
Fixed bug 1740 - Android pixel format constants out of sync wjp In SDL HG (2.0) the pixel format constants in android-project/src/org/libsdl/app/SDLActivity.java seem to have gone out of sync with include/SDL_pixels.h in HG rev b1124b32b07d. E.g., at a glance it seems like 0x85151002 should have become 0x15151002.
Sun, 03 Mar 2013 17:22:51 -0800 Fix behavior of SDL_GetWindowPosition for invalid input; add test cases to video suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Sun, 03 Mar 2013 17:22:51 -0800] rev 6956
Fix behavior of SDL_GetWindowPosition for invalid input; add test cases to video suite
Sun, 03 Mar 2013 11:25:43 -0800 Don't specify the texture unit when binding a texture, instead use whatever has been set up by the application.
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 11:25:43 -0800] rev 6955
Don't specify the texture unit when binding a texture, instead use whatever has been set up by the application. This matches behavior in the OpenGL and OpenGL ES 1.1 renderers.
Sun, 03 Mar 2013 11:25:09 -0800 Fixed formatting
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 11:25:09 -0800] rev 6954
Fixed formatting
Sun, 03 Mar 2013 08:41:50 -0800 Fix compiler warning in Cocoa touch code
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 08:41:50 -0800] rev 6953
Fix compiler warning in Cocoa touch code
Sun, 03 Mar 2013 08:32:08 -0800 Compile SDL on older versions of Xcode
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 08:32:08 -0800] rev 6952
Compile SDL on older versions of Xcode
Sun, 03 Mar 2013 01:01:33 -0800 Updated touch API
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Mar 2013 01:01:33 -0800] rev 6951
Updated touch API * Normalized touch coordinates as floats in the 0...1 range * Removed unused touchpad concepts from the API * Added API functions to get active touch devices and current finger state
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Sam Lantinga <slouken@libsdl.org> [Sat, 02 Mar 2013 20:44:16 -0800] rev 6950
Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Sat, 02 Mar 2013 17:51:32 -0800 Fixed the joystick id usage in the joystick and game controller events.
Sam Lantinga <slouken@libsdl.org> [Sat, 02 Mar 2013 17:51:32 -0800] rev 6949
Fixed the joystick id usage in the joystick and game controller events.
Fri, 01 Mar 2013 11:27:01 -0800 Remove XSync from X11_GL_MakeCurrent() function
Sam Lantinga <slouken@libsdl.org> [Fri, 01 Mar 2013 11:27:01 -0800] rev 6948
Remove XSync from X11_GL_MakeCurrent() function
Fri, 01 Mar 2013 11:18:35 -0800 Merged
Sam Lantinga <slouken@libsdl.org> [Fri, 01 Mar 2013 11:18:35 -0800] rev 6947
Merged
Fri, 01 Mar 2013 11:15:50 -0800 Merged changes
Sam Lantinga <slouken@libsdl.org> [Fri, 01 Mar 2013 11:15:50 -0800] rev 6946
Merged changes
Wed, 27 Feb 2013 11:39:43 -0800 sdl - check for both the up and down flags being set in the raw input calls. Also use WM_ACTIVE to resync mouse buttons on activate
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Feb 2013 11:39:43 -0800] rev 6945
sdl - check for both the up and down flags being set in the raw input calls. Also use WM_ACTIVE to resync mouse buttons on activate
Wed, 27 Feb 2013 11:39:41 -0800 sdl - don't use the RAWMOUSE struct to get button press information, it lies badly to you, just use the usual windows message path
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Feb 2013 11:39:41 -0800] rev 6944
sdl - don't use the RAWMOUSE struct to get button press information, it lies badly to you, just use the usual windows message path
Wed, 27 Feb 2013 11:39:39 -0800 sdl - use the wParam and rawinput data for mouse state rather than just the message type, fixes missing mouse up events when alt-tabing out of the window
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Feb 2013 11:39:39 -0800] rev 6943
sdl - use the wParam and rawinput data for mouse state rather than just the message type, fixes missing mouse up events when alt-tabing out of the window CR: SamL
Wed, 27 Feb 2013 11:39:38 -0800 Generate debug info for all configurations on all platforms
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Feb 2013 11:39:38 -0800] rev 6942
Generate debug info for all configurations on all platforms Turned off C++ exception handling for all configurations and all platforms Turned on comdat folding and optimized references for all optimized builds CR: Bruce Dawson
Fri, 01 Mar 2013 13:28:07 -0300 Use XFree to release X11 allocated data
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 01 Mar 2013 13:28:07 -0300] rev 6941
Use XFree to release X11 allocated data
Thu, 28 Feb 2013 22:20:25 -0800 Fixed bug 1736 - Memory leak in X11_InitModes
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Feb 2013 22:20:25 -0800] rev 6940
Fixed bug 1736 - Memory leak in X11_InitModes tomaszewski.p XRRListOutputProperties allocates Atom* array, which is not freed. XRRGetOutputProperty allocates 'unsigned char *prop' array, which is not freed.
Thu, 28 Feb 2013 21:48:12 -0800 The table is now a scancode mapping table, not a virtual key mapping table
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Feb 2013 21:48:12 -0800] rev 6939
The table is now a scancode mapping table, not a virtual key mapping table
Thu, 28 Feb 2013 21:40:08 -0800 Cleaned up and fixed the Windows keyboard mapping code.
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Feb 2013 21:40:08 -0800] rev 6938
Cleaned up and fixed the Windows keyboard mapping code. Use KP_PERIOD instead of KP_DECIMAL Don't remap keys which are always keycode named versions of scancodes
Thu, 28 Feb 2013 20:01:17 -0800 Updated the link to the USB usage page document
Sam Lantinga <slouken@libsdl.org> [Thu, 28 Feb 2013 20:01:17 -0800] rev 6937
Updated the link to the USB usage page document
Thu, 28 Feb 2013 09:11:04 -0800 Add additional input validation to SDL_GetWindowDisplayMode; add tests to video suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 28 Feb 2013 09:11:04 -0800] rev 6936
Add additional input validation to SDL_GetWindowDisplayMode; add tests to video suite
Wed, 27 Feb 2013 15:20:31 -0800 Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Feb 2013 15:20:31 -0800] rev 6935
Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver.
Tue, 26 Feb 2013 23:26:00 -0800 Unload the PulseAudio library if the pulseaudio connection isn't available.
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Feb 2013 23:26:00 -0800] rev 6934
Unload the PulseAudio library if the pulseaudio connection isn't available.
Tue, 26 Feb 2013 16:31:52 -0800 Check to make sure we can connect to PulseAudio before we use it.
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Feb 2013 16:31:52 -0800] rev 6933
Check to make sure we can connect to PulseAudio before we use it.
Tue, 26 Feb 2013 20:41:28 -0800 Fixed gcc pedantic warnings in public headers
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Feb 2013 20:41:28 -0800] rev 6932
Fixed gcc pedantic warnings in public headers
Tue, 26 Feb 2013 20:32:11 -0800 Fixed cygwin compile
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Feb 2013 20:32:11 -0800] rev 6931
Fixed cygwin compile
Tue, 26 Feb 2013 13:53:02 -0300 Fixes wrong assignment of SDL_Color "unused" member in DirectFB backend.
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 26 Feb 2013 13:53:02 -0300] rev 6930
Fixes wrong assignment of SDL_Color "unused" member in DirectFB backend.
Tue, 26 Feb 2013 07:50:42 -0800 Fix cygwin compile
Andreas Schiffler <aschiffler@ferzkopp.net> [Tue, 26 Feb 2013 07:50:42 -0800] rev 6929
Fix cygwin compile
Tue, 26 Feb 2013 03:34:34 -0800 Fixed bug 1728 - fixed compiler warnings
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Feb 2013 03:34:34 -0800] rev 6928
Fixed bug 1728 - fixed compiler warnings
Mon, 25 Feb 2013 16:52:54 -0800 Cleanup of SDL_PrivateShouldInitSubsystem.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 25 Feb 2013 16:52:54 -0800] rev 6927
Cleanup of SDL_PrivateShouldInitSubsystem. Also fixes a build error if a module was disabled.
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