Tue, 13 Oct 2009 05:30:29 +0000 Missed converting PULSE to PULSEAUDIO
Sam Lantinga <slouken@libsdl.org> [Tue, 13 Oct 2009 05:30:29 +0000] rev 3388
Missed converting PULSE to PULSEAUDIO
Mon, 12 Oct 2009 19:47:01 +0000 Initial support for fullscreen application modes.
Mike Gorchak <lestat@i.com.ua> [Mon, 12 Oct 2009 19:47:01 +0000] rev 3387
Initial support for fullscreen application modes.
Mon, 12 Oct 2009 11:45:01 +0000 Photon SDL renderer almost finished, the double/tripple buffering is left only.
Mike Gorchak <lestat@i.com.ua> [Mon, 12 Oct 2009 11:45:01 +0000] rev 3386
Photon SDL renderer almost finished, the double/tripple buffering is left only.
Mon, 12 Oct 2009 09:42:50 +0000 Joystick patch from FreeBSD ports system
Sam Lantinga <slouken@libsdl.org> [Mon, 12 Oct 2009 09:42:50 +0000] rev 3385
Joystick patch from FreeBSD ports system
Mon, 12 Oct 2009 08:21:43 +0000 Continue working on 2D support in Photon.
Mike Gorchak <lestat@i.com.ua> [Mon, 12 Oct 2009 08:21:43 +0000] rev 3384
Continue working on 2D support in Photon.
Sun, 11 Oct 2009 18:45:39 +0000 Continue working on 2D support in Photon
Mike Gorchak <lestat@i.com.ua> [Sun, 11 Oct 2009 18:45:39 +0000] rev 3383
Continue working on 2D support in Photon
Sun, 11 Oct 2009 10:38:38 +0000 A better solution to making the default build optimization -O3
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Oct 2009 10:38:38 +0000] rev 3382
A better solution to making the default build optimization -O3 Cygwin32 autoconf complains about c.m4 ... of course. :)
Sun, 11 Oct 2009 10:30:47 +0000 Whoops, the ProjectDir is one level lower than the SolutionDir
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Oct 2009 10:30:47 +0000] rev 3381
Whoops, the ProjectDir is one level lower than the SolutionDir
Sun, 11 Oct 2009 10:22:22 +0000 stefanullinger to me
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Oct 2009 10:22:22 +0000] rev 3380
stefanullinger to me I updated and wanted to compile SDL, but it does not work. The reason is the new pre-build step. Currently it says: "if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY echo Copying SDL_config_win32.h to SDL_config.h... copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h :SDLCONFIGOKAY if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY echo Creating stub SDL_revision.h file... echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h :SDLREVISIONOKAY" So ... the problem with this lines is, that they lookup the SolutionDir... I think it should use the ProjectDir here! I - for example - want to use SDL within my engine... So my engine is the solutionDir...not SDL...SDL is just a sub-project. I think you should change this, shouldn't you?! Regards, Stefan
Sun, 11 Oct 2009 07:12:24 +0000 pkg-config replaced sdl-config in these cases.
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Oct 2009 07:12:24 +0000] rev 3379
pkg-config replaced sdl-config in these cases.
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