Thu, 17 Sep 2015 22:14:37 +0200 Android: Removed empty onDraw() override method from SDLActivity.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:14:37 +0200] rev 9867
Android: Removed empty onDraw() override method from SDLActivity. It was redundant because SDLActivity already inherits an empty method from the base class SurfaceView (which does not implement it but inherits it from View). Visibility of onDraw() in SDLActivity is now protected again instead of public.
Tue, 15 Sep 2015 00:25:07 -0300 iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
Alex Szpakowski <slime73@gmail.com> [Tue, 15 Sep 2015 00:25:07 -0300] rev 9866
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context. This matches the SDL_GL_CreateContext behavior in OS X.
Mon, 14 Sep 2015 22:50:55 -0300 Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
Alex Szpakowski <slime73@gmail.com> [Mon, 14 Sep 2015 22:50:55 -0300] rev 9865
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available. XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
Mon, 14 Sep 2015 22:44:20 -0300 Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
Alex Szpakowski <slime73@gmail.com> [Mon, 14 Sep 2015 22:44:20 -0300] rev 9864
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
Mon, 14 Sep 2015 11:15:25 -0700 Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Sep 2015 11:15:25 -0700] rev 9863
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
Sun, 13 Sep 2015 11:29:45 -0400 Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 13 Sep 2015 11:29:45 -0400] rev 9862
Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
Wed, 09 Sep 2015 19:08:52 -0300 iOS: Added support for force-touch on capable devices.
Alex Szpakowski <slime73@gmail.com> [Wed, 09 Sep 2015 19:08:52 -0300] rev 9861
iOS: Added support for force-touch on capable devices.
Wed, 09 Sep 2015 13:55:11 -0300 Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations.
Alex Szpakowski <slime73@gmail.com> [Wed, 09 Sep 2015 13:55:11 -0300] rev 9860
Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations.
Mon, 07 Sep 2015 13:25:36 -0400 Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
David Ludwig <dludwig@pobox.com> [Mon, 07 Sep 2015 13:25:36 -0400] rev 9859
Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
Sat, 05 Sep 2015 20:21:52 +0200 Android: Changed return type of four JNI functions from int to jint.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 05 Sep 2015 20:21:52 +0200] rev 9858
Android: Changed return type of four JNI functions from int to jint.
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