Thu, 11 Jul 2013 21:51:09 -0700 Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Jul 2013 21:51:09 -0700] rev 7408
Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window Ryan C. Gordon We have this in Cocoa_GL_SwapWindow()... /* FIXME: Do we need to get the context for the window? */ [[NSOpenGLContext currentContext] flushBuffer]; ...which means if the current GL context is not the one in (window), we swap a different one than requested. Right now, we don't store information about which context is assigned to which window, and the OS doesn't give you a way to retrieve it from an NSView. We would have to track this per-window during SDL_GL_MakeCurrent() (and SDL_GL_CreateContext) calls.
Thu, 11 Jul 2013 23:59:09 -0400 Whoops, missed a part of that last commit.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 23:59:09 -0400] rev 7407
Whoops, missed a part of that last commit. Actually fixes Bugzilla #1857.
Thu, 11 Jul 2013 23:53:00 -0400 Explicitly write silence to the audio device while it is paused.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 23:53:00 -0400] rev 7406
Explicitly write silence to the audio device while it is paused. This is what SDL 1.2 did; we'll do this properly (add a method for the target driver to pause) when I rewrite all this code after the official 2.0 release. Fixes Bugzilla #1857.
Thu, 11 Jul 2013 23:17:52 -0400 Attempt to fix a compiler warning on Haiku.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 23:17:52 -0400] rev 7405
Attempt to fix a compiler warning on Haiku. (if this works...Haiku generates no warnings. I know, right?!?)
Thu, 11 Jul 2013 12:44:03 -0400 Fixed compiler warnings on Haiku.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 12:44:03 -0400] rev 7404
Fixed compiler warnings on Haiku.
Thu, 11 Jul 2013 12:27:39 -0400 Removed some unused variables.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 12:27:39 -0400] rev 7403
Removed some unused variables.
Thu, 11 Jul 2013 12:26:18 -0400 Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 12:26:18 -0400] rev 7402
Fixed compiler warning.
Thu, 11 Jul 2013 12:17:13 -0400 Cleaned up WGL_ACCELERATION_ARB usage.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 12:17:13 -0400] rev 7401
Cleaned up WGL_ACCELERATION_ARB usage. We now do FULL or NO accel based on the app's preference. If the app didn't specify, we do FULL then fall back to NO. (Not specifying anything--a true "don't care" scenario--breaks some ATI drivers, so we try to keep to the spirit of it while forcing a specific state.) Previously, it would always do FULL, and try NO if it failed and the app had requested NO or DONTCARE. This is a transplant of hg changesets a04171d6fa11 and d0b7c45e982e from the SDL-1.2 branch. Fixes Bugzilla #1254.
Thu, 11 Jul 2013 01:09:45 -0400 Added src/thread/pthread/SDL_systls.c to the CMake scripts.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Jul 2013 01:09:45 -0400] rev 7400
Added src/thread/pthread/SDL_systls.c to the CMake scripts.
Wed, 10 Jul 2013 22:13:19 -0700 Catch out of memory errors creating a window
Sam Lantinga <slouken@libsdl.org> [Wed, 10 Jul 2013 22:13:19 -0700] rev 7399
Catch out of memory errors creating a window
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