Wed, 23 Apr 2014 13:47:35 -0700 Removed possible implicit memset()
Sam Lantinga <slouken@libsdl.org> [Wed, 23 Apr 2014 13:47:35 -0700] rev 8732
Removed possible implicit memset()
Mon, 21 Apr 2014 12:42:25 -0700 Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!)
Brandon Schaefer <brandon.schaefer@canonical.com> [Mon, 21 Apr 2014 12:42:25 -0700] rev 8731
Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!)
Sat, 19 Apr 2014 13:19:24 -0700 Work has been grafted onto the default branch.
Jørgen P. Tjernø <jorgenpt@gmail.com> [Sat, 19 Apr 2014 13:19:24 -0700] rev 8730
Work has been grafted onto the default branch.
Sat, 19 Apr 2014 13:15:53 -0700 Mac: SDL_SetWindowPosition is now relative to the menubar.
Jørgen P. Tjernø <jorgenpt@gmail.com> [Sat, 19 Apr 2014 13:15:53 -0700] rev 8729
Mac: SDL_SetWindowPosition is now relative to the menubar. It used to be that SDL_SetWindowPosition was relative to the top of the screen, which didn't make sense. In addition, borderless windows can be positioned *below* the menubar, so SDL_SetWindowPosition(win, 0, 0) on a borderless window would hide ~30ish pixels of the window below the menubar.
Sat, 19 Apr 2014 13:15:41 -0700 Render: Allow empty cliprect.
Jørgen P. Tjernø <jorgenpt@gmail.com> [Sat, 19 Apr 2014 13:15:41 -0700] rev 8728
Render: Allow empty cliprect. This fixes an issue where an empty cliprect is treated the same as a NULL cliprect, causing the render backends to disable clipping. Also adds a new API, SDL_RenderIsClipEnabled(render) that allows you to differentiate between: - SDL_RenderSetClipRect(render, NULL) - SDL_Rect r = {0,0,0,0}; SDL_RenderSetClipRect(render, &r); Fixes https://bugzilla.libsdl.org/show_bug.cgi?id=2504
Tue, 30 Jul 2013 16:58:16 -0700 Mac: SDL_SetWindowPosition is now relative to the menubar.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 30 Jul 2013 16:58:16 -0700] rev 8727
Mac: SDL_SetWindowPosition is now relative to the menubar. It used to be that SDL_SetWindowPosition was relative to the top of the screen, which didn't make sense. In addition, borderless windows can be positioned *below* the menubar, so SDL_SetWindowPosition(win, 0, 0) on a borderless window would hide ~30ish pixels of the window below the menubar.
Sat, 19 Apr 2014 10:17:36 -0700 Fixed missing j
Sam Lantinga <slouken@libsdl.org> [Sat, 19 Apr 2014 10:17:36 -0700] rev 8726
Fixed missing j
Sat, 19 Apr 2014 12:48:45 -0400 Cleaned up and rearranged WinRT project file structure.
David Ludwig <dludwig@pobox.com> [Sat, 19 Apr 2014 12:48:45 -0400] rev 8725
Cleaned up and rearranged WinRT project file structure. All WinRT projects have been merged into a single directory, "VisualC-WinRT", with platform-specific variants in subdirectories off of it. This structure has been applied to a few major SDL satellite libraries as well (SDL_image, SDL_mixer, and SDL_ttf). Currently, only Windows 8.0/RT and Windows Phone 8.0 targets are supported. Windows 8.1/RT/Phone targets are planned. Projects that use SDL_image/WinRT, and link to it via Visual Studio's project-to-project reference system, will need to be updated, to reflect the changes in the project structure. This can be done by: 1. removing the MSVC project(s) for SDL/WinRT 2. re-added the MSVC project(s) for SDL/WinRT 3. right-clicking on the app, or projects that use those libraries, choosing References, removing the references to any of these projects (they'll likely be highlighted with an exclamation mark), then re-adding them To note, the satellite libraries that reference SDL/WinRT have been updated already. The changes for those libraries will be pushed to hg.libsdl.org shortly. TODO: - add support for Windows 8.1 and Windows Phone 8.1 targets, using Microsoft's new "Universal" app support, if possible. These will be added to a new subdirectory, or subdirectories (if more than one sets of projects are needed, hopefully not), of "VisualC-WinRT". - investigate NuGet support, which could allow Visual C++ to download new copies of SDL/WinRT, its satellite libraries, and their dependencies, from remote servers.
Sat, 19 Apr 2014 15:28:13 +0200 Removed global variable from test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 19 Apr 2014 15:28:13 +0200] rev 8724
Removed global variable from test program.
Sat, 19 Apr 2014 00:31:02 -0700 Mir 14.04 headers available that allow scroll + touch events.
Brandon Schaefer <brandon.schaefer@canonical.com> [Sat, 19 Apr 2014 00:31:02 -0700] rev 8723
Mir 14.04 headers available that allow scroll + touch events.
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