Tue, 08 Feb 2011 22:40:19 -0800 Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 22:40:19 -0800] rev 5233
Added a hint to control whether the OpenGL driver uses shaders.
Tue, 08 Feb 2011 22:11:16 -0800 Added a simple GLSL example using SDL
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 22:11:16 -0800] rev 5232
Added a simple GLSL example using SDL
Tue, 08 Feb 2011 20:31:39 -0800 Made the shaders easier to debug when they don't compile
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 20:31:39 -0800] rev 5231
Made the shaders easier to debug when they don't compile
Tue, 08 Feb 2011 20:23:52 -0800 Fixed the shaders (needed to use texture2DRect) - thanks Ryan!
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 20:23:52 -0800] rev 5230
Fixed the shaders (needed to use texture2DRect) - thanks Ryan!
Tue, 08 Feb 2011 16:50:51 -0800 Fixed setting the texture unit, still doesn't work.
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 16:50:51 -0800] rev 5229
Fixed setting the texture unit, still doesn't work.
Tue, 08 Feb 2011 16:27:52 -0800 Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 16:27:52 -0800] rev 5228
Beginning of a framework for OpenGL shaders
Tue, 08 Feb 2011 10:38:12 -0800 Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 10:38:12 -0800] rev 5227
Reduce duplicated code in the texture update code paths
Tue, 08 Feb 2011 10:04:09 -0800 Made it possible to disable the rendering subsystem with configure --disable-render
Sam Lantinga <slouken@libsdl.org> [Tue, 08 Feb 2011 10:04:09 -0800] rev 5226
Made it possible to disable the rendering subsystem with configure --disable-render
Mon, 07 Feb 2011 22:57:33 -0800 It's now possible to disable the fast atomic operations, at a huge performance penalty.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Feb 2011 22:57:33 -0800] rev 5225
It's now possible to disable the fast atomic operations, at a huge performance penalty.
Mon, 07 Feb 2011 20:06:26 -0800 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Feb 2011 20:06:26 -0800] rev 5224
Added function SDL_RenderSetClipRect()
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