Mon, 11 Nov 2013 22:43:05 -0800 Fixed assertion when quickly toggling from fullscreen back to fullscreen:
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Nov 2013 22:43:05 -0800] rev 7965
Fixed assertion when quickly toggling from fullscreen back to fullscreen: "Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'backgroundWindows not nil in enterFullScreenTransitionWithOptions:animated:activatingIt:'" To reproduce this, run testsprite2, press Alt-Enter once, again while it's animating to fullscreen, and then again while it's animating out of fullscreen.
Mon, 11 Nov 2013 21:38:11 -0800 Fixed window resizing when entering and leaving fullscreen mode
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Nov 2013 21:38:11 -0800] rev 7964
Fixed window resizing when entering and leaving fullscreen mode
Mon, 11 Nov 2013 21:21:18 -0800 Fixed assertion failure when minimizing a fullscreen window.
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Nov 2013 21:21:18 -0800] rev 7963
Fixed assertion failure when minimizing a fullscreen window.
Mon, 11 Nov 2013 20:51:19 -0800 Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Nov 2013 20:51:19 -0800] rev 7962
Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS philhassey Overview: While SDL_SetTextInputRect works perfectly to move my window out of the way of the virtual keyboard using SDL2/Android, on iOS this function has no effect. Steps to Reproduce: Call SDL_SetTextInputRect with a rect near the bottom of the screen before calling SDL_StartTextInput. Actual Results: The iOS virtual keyboard is displayed after calling SDL_StartTextInput, but the screen is not shifted to reveal the TextInputRect region. Expected Results: The screen should be shifted to reveal the TextInputRect region (like with SDL2/Android.) This patch implements SDL_SetTextInputRect for uikit/iOS. It sets up notification handlers to respond to changes in the display of the keyboard. These handlers then change the frame of the view so it is moved out of the way of the keyboard as per SetTextInputRect.
Mon, 11 Nov 2013 20:42:59 -0800 Properly handle toggling fullscreen state when another fullscreen state change is in progress.
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Nov 2013 20:42:59 -0800] rev 7961
Properly handle toggling fullscreen state when another fullscreen state change is in progress.
Mon, 11 Nov 2013 19:17:32 -0300 [X11] Fix up compilation when EGL headers are not present.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 11 Nov 2013 19:17:32 -0300] rev 7960
[X11] Fix up compilation when EGL headers are not present.
Mon, 11 Nov 2013 11:12:43 -0300 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 11 Nov 2013 11:12:43 -0300] rev 7959
[Android] Try to improve handling of some dpad+gamepad+keyboard corner cases
Mon, 11 Nov 2013 10:59:15 -0300 [Android] Fixes Bug 2031 - Backspace Not Sending Events From On-Screen Keyboard
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 11 Nov 2013 10:59:15 -0300] rev 7958
[Android] Fixes Bug 2031 - Backspace Not Sending Events From On-Screen Keyboard Thanks Joe LeVeque!
Mon, 11 Nov 2013 10:49:48 -0300 [Android] Improve handling of keyboard, dpad and gamepad events
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 11 Nov 2013 10:49:48 -0300] rev 7957
[Android] Improve handling of keyboard, dpad and gamepad events Thanks Dimitris Zenios for the report!
Mon, 11 Nov 2013 10:15:35 -0300 [Android] Fixes bug 2217, better joystick axes handling on Android.
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 11 Nov 2013 10:15:35 -0300] rev 7956
[Android] Fixes bug 2217, better joystick axes handling on Android.
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