Wed, 10 Oct 2012 23:10:04 -0400 Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Oct 2012 23:10:04 -0400] rev 6567
Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Sat, 06 Oct 2012 12:16:32 -0700 Add flags to the vidmode debug output
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 12:16:32 -0700] rev 6566
Add flags to the vidmode debug output
Sat, 06 Oct 2012 11:23:47 -0700 When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen.
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 11:23:47 -0700] rev 6565
When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen.
Sat, 06 Oct 2012 10:53:47 -0700 XVidMode only works on the screen at the origin
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 10:53:47 -0700] rev 6564
XVidMode only works on the screen at the origin
Fri, 05 Oct 2012 23:18:53 -0400 XFlush() after setting the icon. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 23:18:53 -0400] rev 6563
XFlush() after setting the icon.
Fri, 05 Oct 2012 22:43:00 -0400 Fixed memory leak in X11_SetWindowIcon().
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 22:43:00 -0400] rev 6562
Fixed memory leak in X11_SetWindowIcon().
Fri, 05 Oct 2012 22:41:02 -0400 Try to use _NET_WM_ICON if possible for X11's SDL_WM_SetIcon() implementation. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 22:41:02 -0400] rev 6561
Try to use _NET_WM_ICON if possible for X11's SDL_WM_SetIcon() implementation. This lets us have larger icons with more colors.
Thu, 04 Oct 2012 23:56:37 -0400 Fixed compiler warning in debug code.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Oct 2012 23:56:37 -0400] rev 6560
Fixed compiler warning in debug code.
Thu, 04 Oct 2012 20:41:22 -0700 Turn off video mode debugging
Sam Lantinga <slouken@libsdl.org> [Thu, 04 Oct 2012 20:41:22 -0700] rev 6559
Turn off video mode debugging
Thu, 04 Oct 2012 13:50:41 -0700 I'm becoming more and more convinced that the application should never use XRandR, and it's the window manager's responsibility to track and manage display modes for fullscreen windows.
Sam Lantinga <slouken@libsdl.org> [Thu, 04 Oct 2012 13:50:41 -0700] rev 6558
I'm becoming more and more convinced that the application should never use XRandR, and it's the window manager's responsibility to track and manage display modes for fullscreen windows. Because it's so broken, I'm going to disable XRandR by default. You can still enable it via environment variable or application hint (SDL_HINT_VIDEO_X11_XRANDR)
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip