Thu, 03 Feb 2011 02:45:29 -0800 Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 02:45:29 -0800] rev 5163
Making the API simpler, moved the surface drawing functions to the software renderer.
Thu, 03 Feb 2011 02:42:50 -0800 Updated for API changes
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 02:42:50 -0800] rev 5162
Updated for API changes
Thu, 03 Feb 2011 01:30:28 -0800 Fixed building for Android
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:30:28 -0800] rev 5161
Fixed building for Android
Thu, 03 Feb 2011 01:19:10 -0800 Re-ordered platforms based on frequency
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:19:10 -0800] rev 5160
Re-ordered platforms based on frequency
Thu, 03 Feb 2011 01:13:48 -0800 Create the video texture based on the available texture formats, not the backbuffer format.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 01:13:48 -0800] rev 5159
Create the video texture based on the available texture formats, not the backbuffer format.
Thu, 03 Feb 2011 00:54:29 -0800 Simplified and improved the process of creating a texture from a surface.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 00:54:29 -0800] rev 5158
Simplified and improved the process of creating a texture from a surface.
Thu, 03 Feb 2011 00:22:18 -0800 Making the API simpler, removed the writepixels interface
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 00:22:18 -0800] rev 5157
Making the API simpler, removed the writepixels interface
Thu, 03 Feb 2011 00:19:40 -0800 Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org> [Thu, 03 Feb 2011 00:19:40 -0800] rev 5156
Made it possible to create a texture of any format, even if not supported by the renderer. This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
Wed, 02 Feb 2011 22:55:12 -0800 Fixed compiling on Windows
Sam Lantinga <slouken@libsdl.org> [Wed, 02 Feb 2011 22:55:12 -0800] rev 5155
Fixed compiling on Windows
Wed, 02 Feb 2011 14:34:54 -0800 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org> [Wed, 02 Feb 2011 14:34:54 -0800] rev 5154
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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