Mon, 09 Sep 2002 05:12:32 +0000 Fixed path problem with sdl.m4 macro file
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Sep 2002 05:12:32 +0000] rev 489
Fixed path problem with sdl.m4 macro file
Mon, 09 Sep 2002 03:22:19 +0000 Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Sep 2002 03:22:19 +0000] rev 488
Fixed missing cursor after shadow buffer flip (thanks Jan!)
Mon, 02 Sep 2002 21:42:15 +0000 Fixed trashing the framebuffer console on broken video drivers
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Sep 2002 21:42:15 +0000] rev 487
Fixed trashing the framebuffer console on broken video drivers
Mon, 02 Sep 2002 16:02:17 +0000 Fixed a typo in a previous patch
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Sep 2002 16:02:17 +0000] rev 486
Fixed a typo in a previous patch
Mon, 02 Sep 2002 15:58:29 +0000 Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT)
Sam Lantinga <slouken@libsdl.org> [Mon, 02 Sep 2002 15:58:29 +0000] rev 485
Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT) From: "Ryan C. Gordon" Subject: [SDL] Minor X11 hack: Here's a patch to center a newly-created, non-fullscreen X11 window. While this may or may not be suitable for adding to SDL officially, I didn't want to put any Xlib dependencies in my code directly. To use: - Apply patch/rebuild. - export SDL_WINDOW_POS=center - Call SDL_SetVideoMode as needed. (Ideally, this could be expanded to handle other commands like SDL_WINDOW_POS=20x190, etc, and could be implemented for other targets, but this is really a hack to avoid API changes).
Sun, 01 Sep 2002 19:34:01 +0000 Updated MacOS projects with "enums as int" build option
Sam Lantinga <slouken@libsdl.org> [Sun, 01 Sep 2002 19:34:01 +0000] rev 484
Updated MacOS projects with "enums as int" build option
Sun, 01 Sep 2002 00:40:12 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Sun, 01 Sep 2002 00:40:12 +0000] rev 483
*** empty log message ***
Sun, 01 Sep 2002 00:38:49 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Sun, 01 Sep 2002 00:38:49 +0000] rev 482
*** empty log message ***
Sun, 01 Sep 2002 00:37:24 +0000 Date: Sat, 31 Aug 2002 15:42:45 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 01 Sep 2002 00:37:24 +0000] rev 481
Date: Sat, 31 Aug 2002 15:42:45 +0200 From: Alexandre Courbot Subject: [SDL] Qtopia port fixes/improvments -Whenever the screen is rotated, the pad is rotated as well, -Fixed a mouse bug: when tapping on the screen, the click event was often sent at the previous position of the stylus (resulting in strange behavior in Scummvm for instance) -Added the SDL_QT_INVERT_ROTATION environment variable which, when set, rotates the screen (and the mouse, and the pad) the other way. This can be useful for left-handed people.
Sat, 31 Aug 2002 21:00:28 +0000 Fixed some bugs and added some features to the -benchmark facility
Sam Lantinga <slouken@libsdl.org> [Sat, 31 Aug 2002 21:00:28 +0000] rev 480
Fixed some bugs and added some features to the -benchmark facility
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