Mon, 01 Dec 2008 00:03:51 +0000 Finally got the right mojo for Apple's YUV texture format.
Sam Lantinga <slouken@libsdl.org> [Mon, 01 Dec 2008 00:03:51 +0000] rev 2812
Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Fixed the list of supported YUV formats
Sam Lantinga <slouken@libsdl.org> [Sun, 30 Nov 2008 23:42:33 +0000] rev 2811
Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org> [Sun, 30 Nov 2008 21:58:23 +0000] rev 2810
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 21:48:14 +0000] rev 2809
Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 15:32:14 +0000] rev 2808
Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 11:26:01 +0000] rev 2807
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs. Fixed saving BMP files of surfaces with an alpha channel.
Sat, 29 Nov 2008 11:24:18 +0000 Fixed testalpha screen clear for screen formats with an alpha channel
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 11:24:18 +0000] rev 2806
Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Preserve the desire for RLE acceleration
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 10:43:50 +0000] rev 2805
Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 06:29:33 +0000] rev 2804
Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Fixed the texture format for the software fallback
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 06:27:26 +0000] rev 2803
Fixed the texture format for the software fallback
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