Fri, 12 Jul 2013 23:30:26 -0400 Implement SDL_GL_SHARE_WITH_CURRENT_CONTEXT for iOS.
Ryan C. Gordon <icculus@icculus.org> [Fri, 12 Jul 2013 23:30:26 -0400] rev 7423
Implement SDL_GL_SHARE_WITH_CURRENT_CONTEXT for iOS. Fixes Bugzilla #1947.
Fri, 12 Jul 2013 10:44:55 -0700 Moved the game controller database to a separate file and added a script to sort the entries so we can easily check for duplicates
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Jul 2013 10:44:55 -0700] rev 7422
Moved the game controller database to a separate file and added a script to sort the entries so we can easily check for duplicates
Fri, 12 Jul 2013 08:21:28 -0700 Oops, that was supposed to be in the Linux section.
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Jul 2013 08:21:28 -0700] rev 7421
Oops, that was supposed to be in the Linux section.
Fri, 12 Jul 2013 00:55:04 -0700 Fixed bug 1810 - xxx_RenderReadPixels - incorrect behaviour in certain conditions
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Jul 2013 00:55:04 -0700] rev 7420
Fixed bug 1810 - xxx_RenderReadPixels - incorrect behaviour in certain conditions PoopiSan GLES2_RenderReadPixels, GLES_RenderReadPixels, GL_RenderReadPixels and possibly other backends is incorrectly implemented. If the current target viewport is different than window size the function is reading garbage and according to the function documentation should work with any rendering target "Read pixels from the current rendering target.". this seems to be caused by this line: ... SDL_GetWindowSize(window, &w, &h);
Fri, 12 Jul 2013 00:43:16 -0700 Don't crash if the current render target is destroyed.
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Jul 2013 00:43:16 -0700] rev 7419
Don't crash if the current render target is destroyed.
Fri, 12 Jul 2013 09:55:58 +0300 Fixed gcc warnings for apps using SDL headers with -Wstrict-prototypes flag.
Dimitris Zenios <dimitris.zenios@gmail.com> [Fri, 12 Jul 2013 09:55:58 +0300] rev 7418
Fixed gcc warnings for apps using SDL headers with -Wstrict-prototypes flag.
Thu, 11 Jul 2013 23:21:09 -0700 Fixed name of the Logitech F710 controller
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Jul 2013 23:21:09 -0700] rev 7417
Fixed name of the Logitech F710 controller
Thu, 11 Jul 2013 23:20:29 -0700 Fixed bug 1853 - Gamecontroller patch to add support for Logitech F510 (Linux)
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Jul 2013 23:20:29 -0700] rev 7416
Fixed bug 1853 - Gamecontroller patch to add support for Logitech F510 (Linux) Gerry JJ Same mapping as for F710. Xinput mode only since I couldn't get Dinput mode to work at all.
Thu, 11 Jul 2013 23:16:47 -0700 Fixed Azamat's patch for SIZEOF_VOIDP in SDL_config.h.in
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Jul 2013 23:16:47 -0700] rev 7415
Fixed Azamat's patch for SIZEOF_VOIDP in SDL_config.h.in
Wed, 05 Jun 2013 12:28:53 +0600 Define universal answer of SIZEOF_VOIDP for 32/64-bit architectures.
Azamat H. Hackimov <azamat.hackimov@gmail.com> [Wed, 05 Jun 2013 12:28:53 +0600] rev 7414
Define universal answer of SIZEOF_VOIDP for 32/64-bit architectures. This commit makes SDL_config.h universal, so it can be used with mixed 32 and 64 enviroment simultaneously.
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