Mon, 11 Feb 2013 16:45:24 -0800 Fix for dropped joystick events contributed by Simon <simon@mungewell.org>
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Feb 2013 16:45:24 -0800] rev 6844
Fix for dropped joystick events contributed by Simon <simon@mungewell.org> In my system SDL2 is dropping a chunk of joystick events, which result in a 'stuck brake/accelerator' whilst playing a racing simulator. This basically means SDL2 is unsuitable for use at this point... The patch below detects this situation and forces a re-read of all attached joystick axis - thus resync to the correct/current pedal positions.
Mon, 11 Feb 2013 11:21:54 -0800 tree 97aca305664b
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Feb 2013 11:21:54 -0800] rev 6843
tree 97aca305664b parent 6a9ca692cd65 author Edward Rudd <urkle@outoforder.cc> 1358030048 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030048 18000 revision 6822 branch default rework and fix handling of hat to button mappings - doesn't assume it's always mapped to dpad - properly handles multiple hats (up to 4) - properly handles multiple presses (e.g. up and right) - properly handles multiple gamepads
Mon, 11 Feb 2013 11:21:19 -0800 tree 0c86a223596d
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Feb 2013 11:21:19 -0800] rev 6842
tree 0c86a223596d parent 44e12dd8ee8e author Edward Rudd <urkle@outoforder.cc> 1358030047 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030047 18000 revision 6821 branch default Fix a bad mapping from "axis" to "button"
Mon, 11 Feb 2013 11:20:49 -0800 tree 8cbca1e6b293
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Feb 2013 11:20:49 -0800] rev 6841
tree 8cbca1e6b293 parent 7ddddb71cec9 author Edward Rudd <urkle@outoforder.cc> 1358030045 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030045 18000 revision 6820 branch default Consolidate iterating the SupportedControllers array also fix memory leak when controller mapping not found
Mon, 11 Feb 2013 11:09:55 -0800 Fixed building SDL under Xcode
Sam Lantinga <slouken@libsdl.org> [Mon, 11 Feb 2013 11:09:55 -0800] rev 6840
Fixed building SDL under Xcode
Fri, 08 Feb 2013 07:14:50 -0800 Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 08 Feb 2013 07:14:50 -0800] rev 6839
Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings
Fri, 08 Feb 2013 01:12:48 -0800 Fixed bug 1711 - Comment in "manifest" element within android-project/AndroidManifest.xml is the source of troubles
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Feb 2013 01:12:48 -0800] rev 6838
Fixed bug 1711 - Comment in "manifest" element within android-project/AndroidManifest.xml is the source of troubles ny00@outlook.com Let me quote the following opening tag from android-project/AndroidManifest.xml: <manifest xmlns:android="http://schemas.android.com/apk/res/android" <!-- Replace org.libsdl.app with the identifier of your game, e.g. com.gamemaker.game --> package="org.libsdl.app" android:versionCode="1" android:versionName="1.0" android:installLocation="auto"> The comment (with the text "Replace org.libsdl.app with...") seems to be a cause of troubles. Here are a few examples I've spotted: 1) While using nkd-build from android-ndk-r8d, I receive the following error: Invalid attribute name: <!-- replace org.libsdl.app with the identifier of your game, e.g. com.gamemaker.game -- /home/ny00123/util/android-ndk-r8d/build/gmsl/__gmsl:512: *** non-numeric second argument to `wordlist' function: ''. Stop. 2) Repeating this but with android-ndk-r6b (an earlier revision), it reduces to a warning and actual complication is not halted. 3) Following the instructions in README.android and using Eclipse (from a recently downloaded ADT Bundle), I cannot seem to be able to create an Android project from existing sources (one of the SDL test apps for now). * On a side note, I can't find where I may choose the "Build Target" before clicking "Finish", but it does not seem to be related to this bug report. Anyway, following the choice of the project path and a click on "Finish", nothing seems to occur. If I rather do so after removing the above comment from AndroidManifest.xml, though, the project appears on Eclipse as expected once I click on "Finish".
Fri, 08 Feb 2013 01:04:07 -0800 Fixed bug 1682 - Resize collapses window instantly to a size of 0 x 124.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Feb 2013 01:04:07 -0800] rev 6837
Fixed bug 1682 - Resize collapses window instantly to a size of 0 x 124. Marco Schmidt After sizing my main window (the only window in my application) through grabbing the window border with the mouse the window collapses instantly to a size of 0 x 124. In my application I can not resize the window to a normal size again. I tried to reproduce the problem - and here a the minimal steps I found. I'm running WIN8 x64, VS2012Pro, HG SDL-2.0 tip, WIN32-Build. Minimal steps to reproduce my problem: - open solution SDL_VS2012 - make testdraw2 the start project - pass command line option --resize to the debuggee testdraw2 - starting the application testdraw2 - try to resize the window - the application window resizes to a minimal size 0 x 124. - the application crashes to divide by zero .... (this is only the aftermath but a unhandled error condition)
Fri, 08 Feb 2013 00:54:08 -0800 Fixed bug 1689 - Leaks galore in OS X Cocoa code.
Sam Lantinga <slouken@libsdl.org> [Fri, 08 Feb 2013 00:54:08 -0800] rev 6836
Fixed bug 1689 - Leaks galore in OS X Cocoa code. Edward Rudd This is to document the various leaks I'm finding in the Cocoa code in SDL 2.
Tue, 05 Feb 2013 12:10:54 -0800 Add defines to disable setlocale and fork. Disable that code by default for now.
Michael Sartain <mikesart@valvesoftware.com> [Tue, 05 Feb 2013 12:10:54 -0800] rev 6835
Add defines to disable setlocale and fork. Disable that code by default for now.
Tue, 05 Feb 2013 12:09:59 -0800 Use left facing arrow instead of right facing arrow for system cursor.
Michael Sartain <mikesart@valvesoftware.com> [Tue, 05 Feb 2013 12:09:59 -0800] rev 6834
Use left facing arrow instead of right facing arrow for system cursor.
Sun, 03 Feb 2013 14:03:49 -0800 Use clang on Mac OS X, which is required for the @autorelease keyword
Sam Lantinga <slouken@libsdl.org> [Sun, 03 Feb 2013 14:03:49 -0800] rev 6833
Use clang on Mac OS X, which is required for the @autorelease keyword
Sun, 06 Jan 2013 19:04:53 +0300 Replaced manual NSAutoreleasePool handing with @autorelease
stopiccot <alexey.petruchik@gmail.com> [Sun, 06 Jan 2013 19:04:53 +0300] rev 6832
Replaced manual NSAutoreleasePool handing with @autorelease
Fri, 01 Feb 2013 17:09:01 -0800 Fixed setting the GUID for Bluetooth joysticks
Sam Lantinga <slouken@libsdl.org> [Fri, 01 Feb 2013 17:09:01 -0800] rev 6831
Fixed setting the GUID for Bluetooth joysticks
Thu, 31 Jan 2013 08:45:30 -0800 Add tests to audio suite; update harness filter logic
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 31 Jan 2013 08:45:30 -0800] rev 6830
Add tests to audio suite; update harness filter logic
Sun, 27 Jan 2013 20:37:14 -0800 Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jan 2013 20:37:14 -0800] rev 6829
Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
Sun, 27 Jan 2013 21:43:20 -0300 Fixes potential global reference leak on Android, by Philipp Wiesemann
Gabriel Jacobo <gabomdq@gmail.com> [Sun, 27 Jan 2013 21:43:20 -0300] rev 6828
Fixes potential global reference leak on Android, by Philipp Wiesemann
Sun, 27 Jan 2013 15:56:28 -0800 Updated build settings to use standard architectures
Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jan 2013 15:56:28 -0800] rev 6827
Updated build settings to use standard architectures
Sun, 27 Jan 2013 15:53:24 -0800 Fixed typo in documentation
Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jan 2013 15:53:24 -0800] rev 6826
Fixed typo in documentation
Sun, 27 Jan 2013 15:52:56 -0800 Fixed direction of rotation with OpenGL ES 2
Sam Lantinga <slouken@libsdl.org> [Sun, 27 Jan 2013 15:52:56 -0800] rev 6825
Fixed direction of rotation with OpenGL ES 2
Sat, 26 Jan 2013 12:31:55 -0300 #1702,Android soft keyboard fails to pass all input, by Jonathan Dearborn
Gabriel Jacobo <gabomdq@gmail.com> [Sat, 26 Jan 2013 12:31:55 -0300] rev 6824
#1702,Android soft keyboard fails to pass all input, by Jonathan Dearborn
Fri, 25 Jan 2013 14:25:19 -0800 Fixed crash when the game controller mapping hint is set - the hint was duplicated and not null terminated.
Sam Lantinga <slouken@libsdl.org> [Fri, 25 Jan 2013 14:25:19 -0800] rev 6823
Fixed crash when the game controller mapping hint is set - the hint was duplicated and not null terminated.
Thu, 24 Jan 2013 07:58:59 -0800 Add mouse tests; update test suites
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 24 Jan 2013 07:58:59 -0800] rev 6822
Add mouse tests; update test suites
Wed, 23 Jan 2013 08:03:19 -0800 Add tests to mouse suite; fix VS compiler warnings in tests
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 23 Jan 2013 08:03:19 -0800] rev 6821
Add tests to mouse suite; fix VS compiler warnings in tests
Thu, 17 Jan 2013 11:54:14 +0000 Fix warning in SDL_keyboard.h
Tim Angus <tim@ngus.net> [Thu, 17 Jan 2013 11:54:14 +0000] rev 6820
Fix warning in SDL_keyboard.h
Mon, 21 Jan 2013 09:16:27 -0800 Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops)
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 21 Jan 2013 09:16:27 -0800] rev 6819
Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops)
Mon, 21 Jan 2013 03:33:42 -0500 Added a newline to test buildbot and mercurial server upgrade.
Ryan C. Gordon <icculus@icculus.org> [Mon, 21 Jan 2013 03:33:42 -0500] rev 6818
Added a newline to test buildbot and mercurial server upgrade.
Mon, 21 Jan 2013 02:50:11 -0500 Cleaned out a few C++ single-line comments.
Ryan C. Gordon <icculus@icculus.org> [Mon, 21 Jan 2013 02:50:11 -0500] rev 6817
Cleaned out a few C++ single-line comments. Should we bother doing this anymore? Is there really a C compiler we care about that doesn't support this?
Mon, 14 Jan 2013 20:20:33 -0300 Fixes bug 1696, thanks Paul Geerts!
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 14 Jan 2013 20:20:33 -0300] rev 6816
Fixes bug 1696, thanks Paul Geerts! Also adds a bit of information about asset loading on Android.
Mon, 14 Jan 2013 08:14:53 -0800 Added timer test suite
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 14 Jan 2013 08:14:53 -0800] rev 6815
Added timer test suite
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