Sam Lantinga <slouken@libsdl.org> [Mon, 12 Jun 2006 09:10:06 +0000] rev 1676
Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Jun 2006 07:30:16 +0000] rev 1675
Overlay functions are being replaced by YUV textures.
If the driver doesn't support YUV textures, they can be emulated by backing
the texture with an RGB texture and using the software conversion routines.
Note that it doesn't make sense to lock a portion of a YV12 texture, since
you'd need to return three pixel pointers and pitch values instead of the
one that's available through the API. I'm guessing that's one of the reasons
DirectX 9 doesn't support this format at all.
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Jun 2006 05:27:10 +0000] rev 1674
Finishing up keyboard code revamp, at least for now...
Sam Lantinga <slouken@libsdl.org> [Sat, 10 Jun 2006 09:11:59 +0000] rev 1673
Keyboard code update in progress
Sam Lantinga <slouken@libsdl.org> [Fri, 09 Jun 2006 07:06:12 +0000] rev 1672
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org> [Fri, 09 Jun 2006 06:42:42 +0000] rev 1671
Moved the cursor handling into the mouse code.
Added support for multiple mice, potentially dynamically added and removed.
Sam Lantinga <slouken@libsdl.org> [Wed, 07 Jun 2006 16:10:28 +0000] rev 1670
Work in progress. :)
Sam Lantinga <slouken@libsdl.org> [Mon, 29 May 2006 05:08:33 +0000] rev 1669
The test programs compile again.
The dummy video driver is partially functional now.
Sam Lantinga <slouken@libsdl.org> [Mon, 29 May 2006 04:04:35 +0000] rev 1668
more tweaking indent options
Sam Lantinga <slouken@libsdl.org> [Mon, 29 May 2006 03:53:21 +0000] rev 1667
Implemented many compatibility functions