Sam Lantinga <slouken@libsdl.org> [Sat, 24 Jan 2004 05:57:56 +0000] rev 786
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Sam Lantinga <slouken@libsdl.org> [Sat, 24 Jan 2004 05:47:19 +0000] rev 785
Fixed bugs in CPU feature detection and added extended feature detection
Sam Lantinga <slouken@libsdl.org> [Sat, 17 Jan 2004 20:37:06 +0000] rev 784
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Sam Lantinga <slouken@libsdl.org> [Tue, 13 Jan 2004 15:14:27 +0000] rev 783
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Sam Lantinga <slouken@libsdl.org> [Sun, 11 Jan 2004 21:43:13 +0000] rev 782
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Sam Lantinga <slouken@libsdl.org> [Thu, 08 Jan 2004 16:01:07 +0000] rev 781
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Patrice Mandin <patmandin@gmail.com> [Wed, 07 Jan 2004 18:24:06 +0000] rev 780
Add to temporary includes path to find src/video/windx5/directx.h if we build SDL in a different directory
Sam Lantinga <slouken@libsdl.org> [Wed, 07 Jan 2004 15:01:51 +0000] rev 779
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
Sam Lantinga <slouken@libsdl.org> [Tue, 06 Jan 2004 17:18:38 +0000] rev 778
Date: Tue, 6 Jan 2004 12:42:19 +0100
From: Max Horn
Subject: SDL_HasAltiVec; BUGS file
the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this
point, this only works on MacOSX (and maybe darwin). I don't know how
to properly add a test for e.g. Linux/PPC at this point. I found an
email which might help in doing so:
http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html
However, since I have no way to test on a non-OSX PowerPC system, I am
not comfortable blindly adding such code... I just hope that if
somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community
notices this, they'll jump up and provide a patch for us ;-)
Sam Lantinga <slouken@libsdl.org> [Tue, 06 Jan 2004 17:16:02 +0000] rev 777
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