Sun, 18 Jul 2004 19:44:06 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:44:06 +0000] rev 909
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Sun, 18 Jul 2004 19:42:03 +0000 Date: Mon, 28 Jun 2004 19:58:08 +0900
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:42:03 +0000] rev 908
Date: Mon, 28 Jun 2004 19:58:08 +0900 From: Hayashi Naoyuki Subject: SDL_types.h - fix for Tru64 MME The following two problems are fixed. 1. Type of Uint64 is "long long" in SDL_types.h, but is "long" in mmbasic.h(Tru64 UNIX MME header file). 2. Uint8, Uint16 and Uint32 are redefined if you compile a file including mmbasic.h and SDL_types.h.
Sun, 18 Jul 2004 19:36:06 +0000 Date: Mon, 21 Jun 2004 16:52:47 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:36:06 +0000] rev 907
Date: Mon, 21 Jun 2004 16:52:47 +0200 From: Marcin Konicki Subject: SDL 1.2.7 patch for BeOS (new input handling code) I rewrote input handling code for BeOS. It should be faster now (i got report that mouse is faster, keyboard should be too, but it's harder to observe). I'll try to add mouse wheel support too, soon. Stefano Ceccherini (a.k.a Jack Burton) helped me beautify code (working version was less clean), and it was he who asked me to write this thing ;).
Sun, 18 Jul 2004 19:14:33 +0000 Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:14:33 +0000] rev 906
Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
Sun, 18 Jul 2004 19:05:06 +0000 Date: Wed, 7 Jul 2004 12:57:58 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:05:06 +0000] rev 905
Date: Wed, 7 Jul 2004 12:57:58 +0200 From: "Markus F.X.J. Oberhumer" Subject: [SDL-CVS] [patch] small fix for SDL_joystick.h the tiny patch below (against current CVS) fixes a syntax error (not allow compilers allow multiple __cdecl).
Sun, 18 Jul 2004 19:01:27 +0000 Date: Fri, 16 Jul 2004 17:25:45 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 19:01:27 +0000] rev 904
Date: Fri, 16 Jul 2004 17:25:45 +0200 From: "A. Umbach" Subject: Patch for bug in SDL cdrom resume handling Black| pointed out a bug on #sdl today, that when you pause CD playback, and then Resume it, it'll play until the end of the disk, and not until the track you specified. Attached is a patch that fixes the issue, by saving the desired end position in the SDL_CD struct, and seting it again upon resume - Andreas
Sun, 18 Jul 2004 18:33:28 +0000 Date: Sun, 18 Jul 2004 16:46:44 +0200
Sam Lantinga <slouken@libsdl.org> [Sun, 18 Jul 2004 18:33:28 +0000] rev 903
Date: Sun, 18 Jul 2004 16:46:44 +0200 From: Georg Schwarz Subject: Compiling SDL on IRIX 5.3 in order to make SDL compile on IRIX 5.3 I had to apply the following patch
Sat, 17 Jul 2004 08:58:24 +0000 Forgot to initialize video mode list
Patrice Mandin <patmandin@gmail.com> [Sat, 17 Jul 2004 08:58:24 +0000] rev 902
Forgot to initialize video mode list
Fri, 25 Jun 2004 05:24:50 +0000 Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org> [Fri, 25 Jun 2004 05:24:50 +0000] rev 901
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST) From: Martin_Storsj� Subject: Small patches for SDL/win32 I've tried playing with running SDL compiled for Windows with Wine (and WineX) under Linux. It didn't originally work too well, but I somehow managed to make it work. Most of the fixes was patches to Wine(X), but I also found something in video/windx5/SDL_dx5video.c which, as far as I can tell, actually is a bug in SDL. The result from the COM method Release, which returns the new reference count, is compared to DD_OK. Because QueryInterface is called immediately before, the reference count shouldn't be DD_OK (== 0).
Thu, 27 May 2004 22:57:30 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Thu, 27 May 2004 22:57:30 +0000] rev 900
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