Sat, 19 Sep 2009 04:43:41 +0000 Stefan Ullinger
Sam Lantinga <slouken@libsdl.org> [Sat, 19 Sep 2009 04:43:41 +0000] rev 3262
Stefan Ullinger Hi, so here we go: GL_LINE_SMOOTH bad for business! ;) I checked the code within SDL_renderer_gl.c / GL_CreateRenderer(..) and have found the reason for blurred lines when using OpenGL. I have attached 2 images here. I don't know whether this has to be changed and I don't know if there is an option to turn it off/on...just wanted to say that with GL_LINE_SMOOTH enabled there is a difference when rendering with opengl compared to directx.
Thu, 17 Sep 2009 20:35:12 +0000 The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com> [Thu, 17 Sep 2009 20:35:12 +0000] rev 3261
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops. The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I need someone to work on the Mac OS X version. I'm afraid that this check in will break QNX (Sorry!)
Mon, 07 Sep 2009 16:04:44 +0000 Kenneth Bull to SDL
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Sep 2009 16:04:44 +0000] rev 3260
Kenneth Bull to SDL I noticed in trunk/SDL/src/video/win32/SDL_win32events.c, in this code here... ... if the device handle isn't found in mice[], which it won't be if the mouse was plugged in after SDL_Init, then you end up with an uninitialized value in index, which is then passed to various SDL_SendMouse* functions.
Mon, 07 Sep 2009 05:06:34 +0000 Merged Edgar's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Sep 2009 05:06:34 +0000] rev 3259
Merged Edgar's code changes from Google Summer of Code 2009
Mon, 07 Sep 2009 05:01:01 +0000 This doesn't actually build on other platforms, I'll have to check with Martin
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Sep 2009 05:01:01 +0000] rev 3258
This doesn't actually build on other platforms, I'll have to check with Martin
Mon, 07 Sep 2009 04:51:29 +0000 Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Sep 2009 04:51:29 +0000] rev 3257
Merged Martin's code changes from Google Summer of Code 2009
Sun, 06 Sep 2009 15:04:38 +0000 Fixed bug where minimized windows get zero width/height
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Sep 2009 15:04:38 +0000] rev 3256
Fixed bug where minimized windows get zero width/height
Sun, 06 Sep 2009 04:40:54 +0000 Fixed compiling on 64-bit Windows
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Sep 2009 04:40:54 +0000] rev 3255
Fixed compiling on 64-bit Windows
Sun, 06 Sep 2009 04:40:29 +0000 Upgraded solution to Visual Studio 2008 and added 64-bit target
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Sep 2009 04:40:29 +0000] rev 3254
Upgraded solution to Visual Studio 2008 and added 64-bit target
Sat, 05 Sep 2009 23:37:35 +0000 Fixed issues building 64-bit Windows binary
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Sep 2009 23:37:35 +0000] rev 3253
Fixed issues building 64-bit Windows binary
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