Thu, 15 Apr 2010 22:27:01 -0700 Minor cleanup on Jiang's patch
Sam Lantinga <slouken@libsdl.org> [Thu, 15 Apr 2010 22:27:01 -0700] rev 4435
Minor cleanup on Jiang's patch
Thu, 15 Apr 2010 22:14:26 -0700 changeset: 4433:25667ea797fa
Sam Lantinga <slouken@libsdl.org> [Thu, 15 Apr 2010 22:14:26 -0700] rev 4434
changeset: 4433:25667ea797fa tag: tip user: Jiang Jiang <gzjjgod@gmail.com> date: Thu Apr 15 12:01:46 2010 +0800 summary: Add windowID to text editing event
Thu, 15 Apr 2010 21:27:32 -0700 Fixed bug 984
Sam Lantinga <slouken@libsdl.org> [Thu, 15 Apr 2010 21:27:32 -0700] rev 4433
Fixed bug 984 SDL_CreateTexture allows the creation of textures of size 0, which can lead to div by 0 errors
Tue, 13 Apr 2010 22:01:14 -0700 Fixed bug 944
Sam Lantinga <slouken@libsdl.org> [Tue, 13 Apr 2010 22:01:14 -0700] rev 4432
Fixed bug 944 Tatu Kilappa 2010-02-11 12:13:20 PST When compiling with -Wconversion, gcc complains about a cast in SDL_endian.h that might change the result as we are casting from an int into an Uint16. This is of course not visible unless we are on a non-x86 platform where the assembler is not available. While it's not really an error, the warning is really annoying. To fix, change SDL_endian.h line 87 to: return(Uint16)((x<<8)|(x>>8)); Thank you.
Tue, 13 Apr 2010 21:46:10 -0700 Fixed bug 944 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Tue, 13 Apr 2010 21:46:10 -0700] rev 4431
Fixed bug 944 Tatu Kilappa 2010-02-11 12:13:20 PST When compiling with -Wconversion, gcc complains about a cast in SDL_endian.h that might change the result as we are casting from an int into an Uint16. This is of course not visible unless we are on a non-x86 platform where the assembler is not available. While it's not really an error, the warning is really annoying. To fix, change SDL_endian.h line 87 to: return(Uint16)((x<<8)|(x>>8)); Thank you.
Tue, 13 Apr 2010 21:24:55 -0700 CVS is so last decade... SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Tue, 13 Apr 2010 21:24:55 -0700] rev 4430
CVS is so last decade...
Thu, 25 Mar 2010 01:08:26 -0700 General improvements for user custom event registration
Sam Lantinga <slouken@libsdl.org> [Thu, 25 Mar 2010 01:08:26 -0700] rev 4429
General improvements for user custom event registration * Switched event type to enum (int32) * Switched polling by mask to polling by type range * Added SDL_RegisterEvents() to allow dynamic user event registration * Spread events out to allow inserting new related events without breaking binary compatibility * Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings * Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events * Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY) * Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
Wed, 10 Mar 2010 15:07:20 +0000 Fixed bug #968
Sam Lantinga <slouken@libsdl.org> [Wed, 10 Mar 2010 15:07:20 +0000] rev 4428
Fixed bug #968 Andrey 2010-03-07 07:57:14 PST mingw32ce-build small fix
Wed, 10 Mar 2010 15:04:13 +0000 Fixed bug #943 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Wed, 10 Mar 2010 15:04:13 +0000] rev 4427
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
Wed, 10 Mar 2010 15:02:58 +0000 Fixed bug #943
Sam Lantinga <slouken@libsdl.org> [Wed, 10 Mar 2010 15:02:58 +0000] rev 4426
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
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