Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 03:34:24 +0000] rev 1149
Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 02:26:29 +0000] rev 1148
Patched inline assembly to compile on gcc 4.0.1. Details are here:
http://bugs.gentoo.org/show_bug.cgi?id=104437
I believe the patch is from Harald van Dijk (comment #16 at the above url).
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 12:14:17 +0000] rev 1147
From: "Alex Volkov" <avcp-sdlmail@usa.net>
To: "'A list for developers using the SDL library. \(includesSDL-announce\)'" <sdl@libsdl.org>
Date: Mon, 19 Sep 2005 18:59:43 -0400
Subject: [SDL] [patch] Volume multiplier bug in
The volume multiplier in SDL_MixAudio_MMX_S8() is formed from the wrong
register.
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 11:27:38 +0000] rev 1146
Date: Sat, 17 Sep 2005 13:38:49 +0200
From: Jon Daniel <forcemaster@gmx.net>
To: sdl@libsdl.org
Subject: [SDL] SDL_SemWaitTimeout patch for BeOS
The current SDL-1.2.9/src/thread/beos/SDL_syssem.c returns -1 if the
acquire_sem timeouts which according to the DocWiki is not correct.
I've added support for the B_TIMED_OUT and B_WOULD_BLOCK in the switch.
Jon Daniel
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 09:00:42 +0000] rev 1145
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.
Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 08:36:28 +0000] rev 1144
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X
Hi,
When switching from fullscreen to windowed mode for opengl applications,
the current version of SDL sets an harmless error, regarding usage of a
NULL semaphore. This is due to code which tries to shut down a blitting
thread, which is only started for double buffered 2d video modes, not for
opengl. The attached patch fixes this.
// Martin
Ryan C. Gordon <icculus@icculus.org> [Thu, 22 Sep 2005 08:48:16 +0000] rev 1143
Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
requested this effort on the mailing list, apparently because of binary
compatibility issues between 10.4 and earlier systems (or gcc4 and earlier
compilers?).
Works fine with SDL12/test/testcdrom.c, with this command line:
./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \
-sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \
-sleep 3000 -eject
Unix Makefiles work, XCode project still need updating for new filenames.
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Sep 2005 04:15:44 +0000] rev 1142
Date: Fri, 2 Sep 2005 21:56:50 -0400
From: Mike Frysinger
Subject: [SDL] [patch] make sure autotools worked
the current autogen.sh runs a bunch of autotools without actually checking the
results ... find attached a patch to add some simple sanity checks
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 18:26:56 +0000] rev 1141
If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
specifically. Patch by Anders F Bj�rklund <afb@algonet.se>.
--ryan.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 07:33:22 +0000] rev 1140
iPod Linux framebuffer support.
--ryan.
Date: Sun, 19 Jun 2005 15:53:22 -0700
From: Joshua Oreman <oremanj@gmail.com>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] iPod framebuffer video driver
Hi SDL-list,
I've been working on a port of SDL to iPodLinux
(http://www.ipodlinux.org). I've created a patch for both the
standard 2-bit iPod screen (using an unchangeable palette) and the
16-bit iPod photo. The patch is attached, against version 1.2.8.
I've created two pages on the iPodLinux wiki about this patch:
http://www.ipodlinux.org/Building_SDL and
http://www.ipodlinux.org/SDL_Programming. See those pages if you're
curious.
Comments? Questions? Is this something that might be able to get into SDL 1.2.9?
Thanks for your feedback!
-- Josh