Wed, 28 Sep 2005 03:34:24 +0000 Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 03:34:24 +0000] rev 1149
Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.
Wed, 28 Sep 2005 02:26:29 +0000 Patched inline assembly to compile on gcc 4.0.1. Details are here:
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 02:26:29 +0000] rev 1148
Patched inline assembly to compile on gcc 4.0.1. Details are here: http://bugs.gentoo.org/show_bug.cgi?id=104437 I believe the patch is from Harald van Dijk (comment #16 at the above url).
Tue, 27 Sep 2005 12:14:17 +0000 From: "Alex Volkov" <avcp-sdlmail@usa.net>
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 12:14:17 +0000] rev 1147
From: "Alex Volkov" <avcp-sdlmail@usa.net> To: "'A list for developers using the SDL library. \(includesSDL-announce\)'" <sdl@libsdl.org> Date: Mon, 19 Sep 2005 18:59:43 -0400 Subject: [SDL] [patch] Volume multiplier bug in The volume multiplier in SDL_MixAudio_MMX_S8() is formed from the wrong register.
Tue, 27 Sep 2005 11:27:38 +0000 Date: Sat, 17 Sep 2005 13:38:49 +0200
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 11:27:38 +0000] rev 1146
Date: Sat, 17 Sep 2005 13:38:49 +0200 From: Jon Daniel <forcemaster@gmx.net> To: sdl@libsdl.org Subject: [SDL] SDL_SemWaitTimeout patch for BeOS The current SDL-1.2.9/src/thread/beos/SDL_syssem.c returns -1 if the acquire_sem timeouts which according to the DocWiki is not correct. I've added support for the B_TIMED_OUT and B_WOULD_BLOCK in the switch. Jon Daniel
Tue, 27 Sep 2005 09:00:42 +0000 Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 09:00:42 +0000] rev 1145
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32 windowclass when shutting down the video subsystem...this allows you to safely unload/reload the SDL shared library on Windows between initializations. Discussion is here: http://www.devolution.com/pipermail/sdl/2005-February/067424.html
Tue, 27 Sep 2005 08:36:28 +0000 Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 08:36:28 +0000] rev 1144
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X Hi, When switching from fullscreen to windowed mode for opengl applications, the current version of SDL sets an harmless error, regarding usage of a NULL semaphore. This is due to code which tries to shut down a blitting thread, which is only started for double buffered 2d video modes, not for opengl. The attached patch fixes this. // Martin
Thu, 22 Sep 2005 08:48:16 +0000 Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
Ryan C. Gordon <icculus@icculus.org> [Thu, 22 Sep 2005 08:48:16 +0000] rev 1143
Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam requested this effort on the mailing list, apparently because of binary compatibility issues between 10.4 and earlier systems (or gcc4 and earlier compilers?). Works fine with SDL12/test/testcdrom.c, with this command line: ./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \ -sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \ -sleep 3000 -eject Unix Makefiles work, XCode project still need updating for new filenames.
Sun, 11 Sep 2005 04:15:44 +0000 Date: Fri, 2 Sep 2005 21:56:50 -0400
Sam Lantinga <slouken@libsdl.org> [Sun, 11 Sep 2005 04:15:44 +0000] rev 1142
Date: Fri, 2 Sep 2005 21:56:50 -0400 From: Mike Frysinger Subject: [SDL] [patch] make sure autotools worked the current autogen.sh runs a bunch of autotools without actually checking the results ... find attached a patch to add some simple sanity checks
Thu, 08 Sep 2005 18:26:56 +0000 If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 18:26:56 +0000] rev 1141
If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more specifically. Patch by Anders F Bj´┐Żrklund <afb@algonet.se>. --ryan.
Thu, 08 Sep 2005 07:33:22 +0000 iPod Linux framebuffer support.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 07:33:22 +0000] rev 1140
iPod Linux framebuffer support. --ryan. Date: Sun, 19 Jun 2005 15:53:22 -0700 From: Joshua Oreman <oremanj@gmail.com> To: sdl@libsdl.org Subject: [SDL] [PATCH] iPod framebuffer video driver Hi SDL-list, I've been working on a port of SDL to iPodLinux (http://www.ipodlinux.org). I've created a patch for both the standard 2-bit iPod screen (using an unchangeable palette) and the 16-bit iPod photo. The patch is attached, against version 1.2.8. I've created two pages on the iPodLinux wiki about this patch: http://www.ipodlinux.org/Building_SDL and http://www.ipodlinux.org/SDL_Programming. See those pages if you're curious. Comments? Questions? Is this something that might be able to get into SDL 1.2.9? Thanks for your feedback! -- Josh
Thu, 08 Sep 2005 07:20:59 +0000 Altivec blitter for 555 -> 8888 surface, written by me.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 07:20:59 +0000] rev 1139
Altivec blitter for 555 -> 8888 surface, written by me. --ryan.
Thu, 08 Sep 2005 07:15:44 +0000 Commercial-OSS-on-Solaris patch...
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 07:15:44 +0000] rev 1138
Commercial-OSS-on-Solaris patch... --ryan. Date: Sun, 14 Aug 2005 23:06:40 -0500 From: Shawn Walker <binarycrusader@gmail.com> To: sdl@libsdl.org Subject: [SDL] [PATCH] Audio Detection Bug When using the OSS commercial drivers under Solaris 10, SDL will not properly initialise OSS audio support (dsp) if /dev/sound exists. Under Solaris (as far as I understand) /dev/sound is provided as a means of accessing a BSD style audio device, not the OSS device. SDL assumes that if /dev/sound exists, then it must be running on a Linux 2.4 system and should make the dsp device path /dev/sound/dsp. This is wrong. When using the OSS commercial drivers under Solaris, the dsp device is always referenced as /dev/dsp normally. My proposed fix is to stat the dsp device in /dev/sound to make sure it exists, before assuming /dev/sound/dsp as the audio device: http://icculus.org/~eviltypeguy/SDL_audiodev.patch I'm sure there may be a better way to do it, but the above patch is what worked for me. --=20 Shawn Walker, Software and Systems Analyst binarycrusader@gmail.com - http://binarycrusader.blogspot.com/
Thu, 08 Sep 2005 06:49:20 +0000 Byte order detection fixes in SDL_endian.h ...
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 06:49:20 +0000] rev 1137
Byte order detection fixes in SDL_endian.h ... --ryan. From: Mike Frysinger <vapier@gentoo.org> To: sdl@libsdl.org Date: Thu, 1 Sep 2005 20:25:01 -0400 Subject: [SDL] [patch] add support for arm/thumb and superh to endian find attached a patch to add support for detecting endian on superh and arm/thumb ... also, ive incorporated a patch from Fedora which will gather the correct endian on a linux host from the system endian.h instead of just trying to maintain an ever-growing list of architectures -mike
Thu, 08 Sep 2005 06:43:51 +0000 Fix dlvsym() detection in the configure script.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 06:43:51 +0000] rev 1136
Fix dlvsym() detection in the configure script. --ryan. From: Mike Frysinger <vapier@gentoo.org> To: sdl@libsdl.org Subject: Re: [SDL] sdl, sdl-mixer not compiling with uclibc Date: Wed, 7 Sep 2005 19:17:49 -0400 in this case actually, the error is in libsdl the configure check for dlvsym presence is pretty pointless, it currently always detects it AC_TRY_COMPILE([ #include <stdio.h> #define __USE_GNU #include <dlfcn.h> ],[ dlvsym(NULL,"",""); ],[ use_dlvsym=yes ]) since it's merely compiling, the warning about dlvsym being implicitly declared doesnt trigger a failure find attached a patch to fix this -mike
Thu, 08 Sep 2005 06:34:28 +0000 Mac Classic and CodeWarrior patches.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 06:34:28 +0000] rev 1135
Mac Classic and CodeWarrior patches. --ryan. From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Subject: Re: [SDL] Updated Mac patch Date: Tue, 6 Sep 2005 15:21:27 +0200 To: A list for developers using the SDL library <sdl@libsdl.org> Earlier, I wrote: > Updated the previous Mac patch to disable Carbon by default. > Also "fixed" the SDL.spec again, so that it builds on Darwin. > > http://www.algonet.se/~afb/SDL-1.2.9-mac.patch > Also applied fine to SDL12 CVS, when I tried it. > > Haven't completed any new packaging or projects for Xcode/PB, > but it seems to build and install fine here (in development). Tested the new patch to build with old CodeWarrior and MPW, and it seems it needed some hacks with those old headers... Just in case you want to support the archeological versions - here is a small add-on to the above patch, to fix those... http://www.algonet.se/~afb/SDL-1.2.9-classic.patch I couldn't get the old CW5 projects to build without a few modifications - such as deleting the stray old header in: "CWprojects/Support/Carbon/Include/ConditionalMacros.h" ? But I updated both projects to CW6 too and built for Carbon, and it ran all of the Mac test projects without any problems. The MPW file seems to have compiled, with a small order change. As long as you're still shipping the CWProjects and MPWmake with the download, they should probably be updated/fixed ? (another "solution" would of course be to just delete them) I'll post my new projects along with the new Xcode projects later on, along with XML exports of the various .mcp files. (CW5 builds for Classic / "PPC", and CW6 builds for Carbon) It'll be packaged as a part of the next SpriteWorld X release... http://spriteworldx.sourceforge.net/ [Classic/Carbon/Win/X11] --anders
Thu, 08 Sep 2005 06:17:23 +0000 Forgot to add this with the previous Carbon/Cocoa/X11 commit.
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 06:17:23 +0000] rev 1134
Forgot to add this with the previous Carbon/Cocoa/X11 commit.
Thu, 08 Sep 2005 06:16:14 +0000 The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org> [Thu, 08 Sep 2005 06:16:14 +0000] rev 1133
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it.
Thu, 25 Aug 2005 20:31:58 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Thu, 25 Aug 2005 20:31:58 +0000] rev 1132
*** empty log message ***
Wed, 24 Aug 2005 21:57:48 +0000 Merged the Visual C++ 6 and 7 projects so all Visual C++ users unpack the same set of projects to get started. release-1.2.9
Sam Lantinga <slouken@libsdl.org> [Wed, 24 Aug 2005 21:57:48 +0000] rev 1131
Merged the Visual C++ 6 and 7 projects so all Visual C++ users unpack the same set of projects to get started.
Wed, 24 Aug 2005 05:49:57 +0000 Updated version number
Sam Lantinga <slouken@libsdl.org> [Wed, 24 Aug 2005 05:49:57 +0000] rev 1130
Updated version number
Tue, 23 Aug 2005 15:22:03 +0000 Updated the version number...
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Aug 2005 15:22:03 +0000] rev 1129
Updated the version number...
Tue, 23 Aug 2005 06:43:24 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Aug 2005 06:43:24 +0000] rev 1128
*** empty log message ***
Tue, 23 Aug 2005 06:36:23 +0000 Date: Mon, 22 Aug 2005 04:22:46 -0400
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Aug 2005 06:36:23 +0000] rev 1127
Date: Mon, 22 Aug 2005 04:22:46 -0400 From: "Ryan C. Gordon" Subject: [Fwd: SDL patch: make usage of rpath optional] Here's a small patch against current SDL CVS that makes usage of rpath optional, by passing --disable-rpath to configure. This comes in handy when redistributing SDL -- the rpath setting prevents the lib being loaded if it's not in the rpath, which makes redistributing in packages to be installed by non-root users pretty much useless.
Mon, 22 Aug 2005 14:38:31 +0000 Fix for bug reported by Michael Benfield on the SDL mailing list:
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2005 14:38:31 +0000] rev 1126
Fix for bug reported by Michael Benfield on the SDL mailing list: "I'm on Mac OS 10.3.9 with a CVS SDL 1.2.9. My understanding is that SDL_CDResume is supposed to resume play after calling SDL_CDPlay. It doesn't on my system. It returns 0 but nothing happens. Any ideas? Thanks. Mike Benfield" --ryan.
Mon, 22 Aug 2005 14:18:15 +0000 Apparently MacOS X will sometimes pass command line arguments to a Cocoa
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2005 14:18:15 +0000] rev 1125
Apparently MacOS X will sometimes pass command line arguments to a Cocoa app as an openFile() message, so we have to make sure we were launched from the Finder before accepting these as drag'n'drop documents, or they will just duplicate what's already in argc/argv.
Sun, 21 Aug 2005 08:02:23 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Sun, 21 Aug 2005 08:02:23 +0000] rev 1124
*** empty log message ***
Sun, 21 Aug 2005 06:18:54 +0000 Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org> [Sun, 21 Aug 2005 06:18:54 +0000] rev 1123
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST) From: Jiri Svoboda Subject: [SDL] signal handling bug I encountered the following bug: SDL doesn't reset signal handlers for SIGTERM and SIGINT, after calling SDL_Quit these remain hooked to the handler in SDL_quit.c, being translated into SDL_QUIT events. Consequently an application that issues a SDL_Quit and remains running will ignore any SIGTERM or SIGINT., and specifically CTRL-C presses.
Sat, 20 Aug 2005 21:39:06 +0000 From Patrice Mandin:
Ryan C. Gordon <icculus@icculus.org> [Sat, 20 Aug 2005 21:39:06 +0000] rev 1122
From Patrice Mandin: "Just a request about test subdirectory: the autotools files (config.guess, config.sub, etc...) are a bit outdated, and I have to update them for my cross-compilation party. So it would be nice to have these updated. ... Just removing these files works, because then configure will use those of SDL's topdir. Could someone else check this, just to be sure? i.e. remove config.guess, config.sub, install-sh and mkinstalldirs from test subdir." I tested on Linux and MacOSX...seems to be safe, so I'm nuking the files. --ryan.
Sat, 20 Aug 2005 17:46:33 +0000 Added support for Visual C++ 2005
Sam Lantinga <slouken@libsdl.org> [Sat, 20 Aug 2005 17:46:33 +0000] rev 1121
Added support for Visual C++ 2005
Thu, 18 Aug 2005 06:46:32 +0000 Patch by me to fix crash described below.
Ryan C. Gordon <icculus@icculus.org> [Thu, 18 Aug 2005 06:46:32 +0000] rev 1120
Patch by me to fix crash described below. --ryan. To: sdl@libsdl.org From: Rainer Deyke <rainerd@eldwood.com> Date: Tue, 16 Aug 2005 01:08:18 -0600 Subject: [SDL] Bug report: SDL_CreateRGBSurface with SDL_HWSURFACE crashes If SDL is in full-screen mode with a hardware video surface on OS X, SDL_CreateRGBSurface with SDL_HWSURFACE crashes. The crash occurs on line 109 of SDL_Surface.c. This was tested on OS X 10.3.9 with both SDL 1.2.8 and the latest CVS. Here is a small C++ program that demonstrates the problem: #include "SDL.h" #include <stdio.h> namespace { void wait_for_key() { SDL_Event e; printf("%d\n", SDL_GetAppState()); while (SDL_WaitEvent(&e)) { if (e.type == SDL_KEYDOWN || e.type == SDL_QUIT) return; } } } int main(int, char *[]) { SDL_Init(SDL_INIT_VIDEO); SDL_Surface *screen = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_HWSURFACE); SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE, 640, 480, 32, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask); wait_for_key(); if (s) SDL_FreeSurface(s); SDL_Quit(); printf("Success!\n"); return 0; }
Thu, 18 Aug 2005 06:18:30 +0000 SDL_GetAppState() correction when toggling fullscreen on OSX.
Ryan C. Gordon <icculus@icculus.org> [Thu, 18 Aug 2005 06:18:30 +0000] rev 1119
SDL_GetAppState() correction when toggling fullscreen on OSX. Patch by me to address this comment on the SDL mailing list: "There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When first running in windowed mode and then switching to full screen mode by calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of 7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL application clearly does have the keyboard focus, since it is able to receive keyboard events." --ryan.
Thu, 18 Aug 2005 06:06:02 +0000 Date: Wed, 17 Aug 2005 11:23:40 -0400
Ryan C. Gordon <icculus@icculus.org> [Thu, 18 Aug 2005 06:06:02 +0000] rev 1118
Date: Wed, 17 Aug 2005 11:23:40 -0400 From: Matt L <prometheus.uw@gmail.com> To: "Ryan C. Gordon" <icculus@clutteredmind.org> Subject: SDL Patch Hio, I saw your last call on the mailing list. Here's a patch which I submitted about two weeks ago which hasn't made it in. In the current sdl.m4, there's a bug where if your configure.ac, you have AC_LANG(C++) specified, it won't properly compile and link the SDL test program when you run the configure script. This is because only the default CFLAGS is overriden in sdl.m4, and in the patch below, I've fixed it so it overrides CXXFLAGS as well, allowing it to work with g++.
Wed, 17 Aug 2005 00:19:45 +0000 From: Jim Paris <jim_jtan_com>
Ryan C. Gordon <icculus@icculus.org> [Wed, 17 Aug 2005 00:19:45 +0000] rev 1117
From: Jim Paris <jim_jtan_com> To: sdl@libsdl.org Date: Sat, 9 Jul 2005 13:59:33 -0400 Subject: [PATCH] fix locking in src/timer/SYS_timer.c SDL_SetTimer has a typo in CVS. This code was added since 1.2.8. The result is that the SDL_timer_mutex is locked twice and never unlocked, breaking systems that use a threaded timer implementation. -jim
Tue, 16 Aug 2005 09:57:16 +0000 Sleep a bit less in thread
Patrice Mandin <patmandin@gmail.com> [Tue, 16 Aug 2005 09:57:16 +0000] rev 1116
Sleep a bit less in thread
Thu, 11 Aug 2005 05:08:28 +0000 Fixed mismerged patch.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Aug 2005 05:08:28 +0000] rev 1115
Fixed mismerged patch.
Thu, 11 Aug 2005 01:02:01 +0000 Patches to make SDL compatible with Win95 again.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Aug 2005 01:02:01 +0000] rev 1114
Patches to make SDL compatible with Win95 again.
Thu, 11 Aug 2005 00:56:16 +0000 In MacOSX, when drag'n'dropping a document on an SDL app, or double-clicking a
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Aug 2005 00:56:16 +0000] rev 1113
In MacOSX, when drag'n'dropping a document on an SDL app, or double-clicking a document associated with the app, the document(s) are passed to SDL_main() as if they were command line arguments. Otherwise, the command line is always empty and there is no way for the app to recover this information.
Wed, 10 Aug 2005 14:30:53 +0000 Document recent audio updates
Patrice Mandin <patmandin@gmail.com> [Wed, 10 Aug 2005 14:30:53 +0000] rev 1112
Document recent audio updates
Wed, 10 Aug 2005 13:29:49 +0000 Use MiNT thread to update DMA pointers instead of unusable MFP interrupt
Patrice Mandin <patmandin@gmail.com> [Wed, 10 Aug 2005 13:29:49 +0000] rev 1111
Use MiNT thread to update DMA pointers instead of unusable MFP interrupt
Tue, 09 Aug 2005 07:28:35 +0000 Revert back to 1.6 revision
Patrice Mandin <patmandin@gmail.com> [Tue, 09 Aug 2005 07:28:35 +0000] rev 1110
Revert back to 1.6 revision
Mon, 08 Aug 2005 08:17:35 +0000 And do not forget the correct test
Patrice Mandin <patmandin@gmail.com> [Mon, 08 Aug 2005 08:17:35 +0000] rev 1109
And do not forget the correct test
Mon, 08 Aug 2005 08:06:05 +0000 Was checking wrong address for ACIA MIDI
Patrice Mandin <patmandin@gmail.com> [Mon, 08 Aug 2005 08:06:05 +0000] rev 1108
Was checking wrong address for ACIA MIDI
Sun, 07 Aug 2005 12:17:28 +0000 Can use both clocks of FDI interface on Falcon, plus digital output
Patrice Mandin <patmandin@gmail.com> [Sun, 07 Aug 2005 12:17:28 +0000] rev 1107
Can use both clocks of FDI interface on Falcon, plus digital output
Fri, 29 Jul 2005 10:59:49 +0000 Disable XBIOS in interrupt also under Magic
Patrice Mandin <patmandin@gmail.com> [Fri, 29 Jul 2005 10:59:49 +0000] rev 1106
Disable XBIOS in interrupt also under Magic
Fri, 29 Jul 2005 10:59:02 +0000 Disable Centscreen screensaver
Patrice Mandin <patmandin@gmail.com> [Fri, 29 Jul 2005 10:59:02 +0000] rev 1105
Disable Centscreen screensaver
Wed, 27 Jul 2005 19:46:59 +0000 Tell user how many bytes are needed
Patrice Mandin <patmandin@gmail.com> [Wed, 27 Jul 2005 19:46:59 +0000] rev 1104
Tell user how many bytes are needed
Wed, 27 Jul 2005 19:18:10 +0000 Tell SDL to notfree my video surfaces (Damn, no how-to write a SDL driver)
Patrice Mandin <patmandin@gmail.com> [Wed, 27 Jul 2005 19:18:10 +0000] rev 1103
Tell SDL to notfree my video surfaces (Damn, no how-to write a SDL driver)
Wed, 27 Jul 2005 16:30:12 +0000 Revert back change between 1.29 and 1.30
Patrice Mandin <patmandin@gmail.com> [Wed, 27 Jul 2005 16:30:12 +0000] rev 1102
Revert back change between 1.29 and 1.30
Thu, 21 Jul 2005 22:21:51 +0000 Revert back screen centering when using c2p
Patrice Mandin <patmandin@gmail.com> [Thu, 21 Jul 2005 22:21:51 +0000] rev 1101
Revert back screen centering when using c2p
Thu, 21 Jul 2005 21:33:15 +0000 Checking external clock on DSP port was leaving audio crossbar in limbo state
Patrice Mandin <patmandin@gmail.com> [Thu, 21 Jul 2005 21:33:15 +0000] rev 1100
Checking external clock on DSP port was leaving audio crossbar in limbo state
Thu, 21 Jul 2005 06:19:18 +0000 Date: Fri, 15 Jul 2005 08:29:01 +0100
Sam Lantinga <slouken@libsdl.org> [Thu, 21 Jul 2005 06:19:18 +0000] rev 1099
Date: Fri, 15 Jul 2005 08:29:01 +0100 From: "alan buckley" Subject: SDL Improved semiphore implementation for RISC OS (version 2) I've attached a new version of the patch for the RISC OS semaphore processing (in a zip file) that updates it to use the improved semaphores support in UnixLiib.
Wed, 20 Jul 2005 17:47:18 +0000 Set MFP interrupt at end of frame
Patrice Mandin <patmandin@gmail.com> [Wed, 20 Jul 2005 17:47:18 +0000] rev 1098
Set MFP interrupt at end of frame
Wed, 20 Jul 2005 17:44:11 +0000 Move GSXB callback to C source
Patrice Mandin <patmandin@gmail.com> [Wed, 20 Jul 2005 17:44:11 +0000] rev 1097
Move GSXB callback to C source
Wed, 20 Jul 2005 17:40:58 +0000 Reserve space in system buffer to call XBIOS from interrupt
Patrice Mandin <patmandin@gmail.com> [Wed, 20 Jul 2005 17:40:58 +0000] rev 1096
Reserve space in system buffer to call XBIOS from interrupt
Wed, 20 Jul 2005 17:39:10 +0000 XBIOS in interrupt not usable under MiNT
Patrice Mandin <patmandin@gmail.com> [Wed, 20 Jul 2005 17:39:10 +0000] rev 1095
XBIOS in interrupt not usable under MiNT
Mon, 18 Jul 2005 13:42:57 +0000 Set hardware palette to black in True Colour mode
Patrice Mandin <patmandin@gmail.com> [Mon, 18 Jul 2005 13:42:57 +0000] rev 1094
Set hardware palette to black in True Colour mode
Sun, 17 Jul 2005 07:11:43 +0000 Save all registers on interrupt
Patrice Mandin <patmandin@gmail.com> [Sun, 17 Jul 2005 07:11:43 +0000] rev 1093
Save all registers on interrupt
Thu, 07 Jul 2005 22:51:59 +0000 Forgot variable declaration
Patrice Mandin <patmandin@gmail.com> [Thu, 07 Jul 2005 22:51:59 +0000] rev 1092
Forgot variable declaration
Thu, 07 Jul 2005 15:29:38 +0000 Correctly process top/bottom event messages
Patrice Mandin <patmandin@gmail.com> [Thu, 07 Jul 2005 15:29:38 +0000] rev 1091
Correctly process top/bottom event messages
Thu, 07 Jul 2005 15:06:38 +0000 Send window to the bottom
Patrice Mandin <patmandin@gmail.com> [Thu, 07 Jul 2005 15:06:38 +0000] rev 1090
Send window to the bottom
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