Tue, 15 Dec 2009 08:11:06 +0000 Fixed bug #906
Sam Lantinga <slouken@libsdl.org> [Tue, 15 Dec 2009 08:11:06 +0000] rev 3565
Fixed bug #906 Added better error reporting for OpenGL context creation failing.
Tue, 15 Dec 2009 05:34:58 +0000 Add a dummy function if SDL doesn't have STDIO support
Sam Lantinga <slouken@libsdl.org> [Tue, 15 Dec 2009 05:34:58 +0000] rev 3564
Add a dummy function if SDL doesn't have STDIO support
Tue, 15 Dec 2009 02:16:01 +0000 Added notes from e-mail on desktop window implementation
Sam Lantinga <slouken@libsdl.org> [Tue, 15 Dec 2009 02:16:01 +0000] rev 3563
Added notes from e-mail on desktop window implementation
Tue, 15 Dec 2009 00:00:30 +0000 Need to test the multi-draw APIs
Sam Lantinga <slouken@libsdl.org> [Tue, 15 Dec 2009 00:00:30 +0000] rev 3562
Need to test the multi-draw APIs
Mon, 14 Dec 2009 23:43:57 +0000 Added svn checkout install step
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 23:43:57 +0000] rev 3561
Added svn checkout install step
Mon, 14 Dec 2009 23:29:37 +0000 The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 23:29:37 +0000] rev 3560
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Mon, 14 Dec 2009 06:52:17 +0000 Implemented read/write pixels for the X11 renderer
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 06:52:17 +0000] rev 3559
Implemented read/write pixels for the X11 renderer
Mon, 14 Dec 2009 06:35:59 +0000 Added a test to check the read/write pixels API
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 06:35:59 +0000] rev 3558
Added a test to check the read/write pixels API
Mon, 14 Dec 2009 06:35:27 +0000 Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 06:35:27 +0000] rev 3557
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
Mon, 14 Dec 2009 04:19:00 +0000 Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Dec 2009 04:19:00 +0000] rev 3556
Added a BLENDMODE_MASK pixel shader so render tests succeed
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip