Mon, 26 Jan 2015 22:02:53 +0100 Updated a README.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 26 Jan 2015 22:02:53 +0100] rev 9316
Updated a README.
Mon, 26 Jan 2015 22:00:29 +0100 Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 26 Jan 2015 22:00:29 +0100] rev 9315
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
Fri, 23 Jan 2015 20:29:08 +0100 Fixed bug 2816 - [patch] Android: Expose screen refresh rate
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 23 Jan 2015 20:29:08 +0100] rev 9314
Fixed bug 2816 - [patch] Android: Expose screen refresh rate Jonas Kulla Display::getRefreshRate() is available on all API levels.
Sun, 18 Jan 2015 02:50:14 -0500 CMake: Removed unused variable (thanks, Felix!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 18 Jan 2015 02:50:14 -0500] rev 9313
CMake: Removed unused variable (thanks, Felix!). "MACOSX_COREAUDIO" is actually an internal #define set up elsewhere, and this CMake var is never exported past the CMake script anyhow. Partially fixes Bugzilla #2807.
Sat, 17 Jan 2015 04:36:15 +0100 Fixed bug 2807 - Not using CoreAudio on OS X when built via CMake
Felix H. Dahlke <fhd@ubercode.de> [Sat, 17 Jan 2015 04:36:15 +0100] rev 9312
Fixed bug 2807 - Not using CoreAudio on OS X when built via CMake
Fri, 16 Jan 2015 23:07:10 +0100 Fixed wrong documentation in joystick implementation source.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 16 Jan 2015 23:07:10 +0100] rev 9311
Fixed wrong documentation in joystick implementation source.
Fri, 16 Jan 2015 23:03:14 +0100 Fixed two warnings about initialized but unused local variables in tests.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 16 Jan 2015 23:03:14 +0100] rev 9310
Fixed two warnings about initialized but unused local variables in tests.
Mon, 12 Jan 2015 23:20:52 +0100 Added and fixed doxygen markup in header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Mon, 12 Jan 2015 23:20:52 +0100] rev 9309
Added and fixed doxygen markup in header file.
Mon, 12 Jan 2015 21:18:31 +0100 atari: timer: Remove unused variable SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Mon, 12 Jan 2015 21:18:31 +0100] rev 9308
atari: timer: Remove unused variable
Thu, 08 Jan 2015 21:45:46 +0100 Replaced include of SDL_types.h with SDL_stdinc.h in internal header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 08 Jan 2015 21:45:46 +0100] rev 9307
Replaced include of SDL_types.h with SDL_stdinc.h in internal header file. SDL_types.h is deprecated and currently only includes SDL_stdinc.h itself.
Mon, 05 Jan 2015 01:41:42 -0500 Clang static analysis builds should use C runtime directly.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Jan 2015 01:41:42 -0500] rev 9306
Clang static analysis builds should use C runtime directly. This is a little macro magic to use malloc() directly instead of SDL_malloc(), etc, so static analysis tests that know about the C runtime can function properly, and understand that we are dealing with heap allocations, etc. This changed our static analysis report from 5 outstanding bugs to 30. 5x as many bugs were hidden by SDL_malloc() not being recognized as malloc() by the static analyzer!
Mon, 05 Jan 2015 01:07:36 -0500 Dynamic API: don't leak if a library loaded but didn't have the entry point.
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 Jan 2015 01:07:36 -0500] rev 9305
Dynamic API: don't leak if a library loaded but didn't have the entry point.
Wed, 31 Dec 2014 21:00:32 +0100 Removed unused enumeration and constant from internal header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 31 Dec 2014 21:00:32 +0100] rev 9304
Removed unused enumeration and constant from internal header file.
Sun, 28 Dec 2014 22:10:24 +0100 Fixed copyright date.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 28 Dec 2014 22:10:24 +0100] rev 9303
Fixed copyright date.
Sun, 28 Dec 2014 22:02:17 +0100 Linked README-emscripten.md in README.md and added markdown formatting.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 28 Dec 2014 22:02:17 +0100] rev 9302
Linked README-emscripten.md in README.md and added markdown formatting.
Sun, 28 Dec 2014 22:00:24 +0100 Renamed README-emscripten.txt to README-emscripten.md.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 28 Dec 2014 22:00:24 +0100] rev 9301
Renamed README-emscripten.txt to README-emscripten.md.
Fri, 26 Dec 2014 23:16:54 -0500 Cleaned up some compiler warnings.
Ryan C. Gordon <icculus@icculus.org> [Fri, 26 Dec 2014 23:16:54 -0500] rev 9300
Cleaned up some compiler warnings.
Fri, 26 Dec 2014 22:30:19 -0500 GLES2: Only use VBOs for Emscripten (for now).
Ryan C. Gordon <icculus@icculus.org> [Fri, 26 Dec 2014 22:30:19 -0500] rev 9299
GLES2: Only use VBOs for Emscripten (for now). This is causing a regression on actual iOS hardware, which we should revisit after 2.0.4 ships.
Fri, 26 Dec 2014 20:11:28 +0100 Added three missing checks for return values of SDL_calloc().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 26 Dec 2014 20:11:28 +0100] rev 9298
Added three missing checks for return values of SDL_calloc().
Wed, 24 Dec 2014 11:33:42 -0500 WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use
David Ludwig <dludwig@pobox.com> [Wed, 24 Dec 2014 11:33:42 -0500] rev 9297
WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use SDL_WinRTRunApp() is used on WinRT to launch a main(int, char **)-style function. It has optional, and experimental support for launching content inside a XAML control, backed by a main() function running on a separate thread. This is provided via it's 2nd parameter, which can be a pointer to a XAML control. (If NULL, XAML support will not be used.) This change renames the experimental feature's parameter (to SDL_WinRTRunApp()) as "reserved", until such time as the functionality is ready for use. It will likely be renamed again in the future, when running SDL on top of a XAML control via a separate thread, becomes reasonably usable.
Thu, 25 Dec 2014 22:47:04 +0100 Removed missing test program from Makefile.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:47:04 +0100] rev 9296
Removed missing test program from Makefile.
Thu, 25 Dec 2014 22:43:17 +0100 Changed Emscripten entry in gamecontroller database to allow sorting by script.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:43:17 +0100] rev 9295
Changed Emscripten entry in gamecontroller database to allow sorting by script.
Thu, 25 Dec 2014 22:08:48 +0100 Removed unnecessary call to SDL_free().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:08:48 +0100] rev 9294
Removed unnecessary call to SDL_free().
Thu, 25 Dec 2014 22:07:15 +0100 Fixed typos in a README.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:07:15 +0100] rev 9293
Fixed typos in a README.
Thu, 25 Dec 2014 22:05:48 +0100 Fixed typo in header file documentation comment.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:05:48 +0100] rev 9292
Fixed typo in header file documentation comment.
Thu, 25 Dec 2014 22:03:07 +0100 Fixed compile warnings about unused variables.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 22:03:07 +0100] rev 9291
Fixed compile warnings about unused variables. Found by buildbot.
Thu, 25 Dec 2014 21:42:56 +0100 Fixed compile errors in example programs.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 25 Dec 2014 21:42:56 +0100] rev 9290
Fixed compile errors in example programs.
Wed, 24 Dec 2014 22:22:35 -0500 Maybe actually patched to compile this time?
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Dec 2014 22:22:35 -0500] rev 9289
Maybe actually patched to compile this time?
Wed, 24 Dec 2014 13:23:48 -0500 Actually fix Unix scripts this time. :)
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Dec 2014 13:23:48 -0500] rev 9288
Actually fix Unix scripts this time. :)
Wed, 24 Dec 2014 13:21:28 -0500 Really patched to compile this time?
Ryan C. Gordon <icculus@icculus.org> [Wed, 24 Dec 2014 13:21:28 -0500] rev 9287
Really patched to compile this time?
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