src/video/quartz/SDL_QuartzVideo.m
Wed, 17 Apr 2013 00:56:53 -0700 Sam Lantinga Fixed crash in Quartz gamma ramp code SDL-1.2
Thu, 19 Jan 2012 00:27:07 -0500 Sam Lantinga More gyrations trying to get SDL 1.2 to work correctly on all Mac OS X versions. SDL-1.2
Wed, 18 Jan 2012 19:23:05 -0500 Ryan C. Gordon Minor tweak (use variable instead of macro). SDL-1.2
Wed, 18 Jan 2012 19:00:38 -0500 Ryan C. Gordon Quartz: minor deprecated function cleanups. SDL-1.2
Wed, 18 Jan 2012 19:00:03 -0500 Ryan C. Gordon Quartz: Fixed fullscreen OpenGL on 10.7, when built with 10.7 SDK. SDL-1.2
Sat, 07 Jan 2012 13:52:10 -0500 Sam Lantinga Fixed bug 1364 - Fullscreen OpenGL fails in OS 10.7 if deployment target is less than 10.7 SDL-1.2
Thu, 05 Jan 2012 19:19:58 -0500 Sam Lantinga Fixed bug 1363 - SDL 1.2 hg does not compile against the 10.5 SDK SDL-1.2
Mon, 02 Jan 2012 21:25:34 -0800 Ryan C. Gordon Quartz: Restore 1.2.14 behaviour of letting apps draw from background thread. SDL-1.2
Sun, 01 Jan 2012 21:47:07 -0500 Sam Lantinga Need to define this if we're targeting deployment on 10.4 SDL-1.2
Sat, 31 Dec 2011 09:16:08 -0500 Sam Lantinga Happy New Year! SDL-1.2
Fri, 30 Dec 2011 16:28:41 -0500 Ryan C. Gordon Disable attempt at saving the Cocoa GL context for now. SDL-1.2
Fri, 02 Dec 2011 16:10:55 -0500 Ryan C. Gordon Fixed incorrect macro in fullscreen code. SDL-1.2
Sun, 06 Nov 2011 16:51:51 -0500 Ryan C. Gordon Mac OS X: Try to save the GL context between fullscreen/windowed toggles. SDL-1.2
Fri, 04 Nov 2011 17:44:17 -0400 Ryan C. Gordon Mac OS X: Try to save the GL context when toggling windowed and fullscreen. SDL-1.2
Fri, 04 Nov 2011 17:42:54 -0400 Ryan C. Gordon Stop a compiler warning on newer Mac OS X SDKs. SDL-1.2
Fri, 04 Nov 2011 00:58:24 -0400 Ryan C. Gordon Mac OS X: Try to resize--without destroying--the GL context in SetVideoMode. SDL-1.2
Fri, 04 Nov 2011 00:56:11 -0400 Ryan C. Gordon Fix compiler warning on Mac OS X, when targeting old OS with new SDK. SDL-1.2
Thu, 03 Nov 2011 23:58:24 -0400 Ryan C. Gordon Fixed a compiler warning when building with Mac OS X target < 10.7. SDL-1.2
Thu, 13 Oct 2011 14:50:47 -0400 Ryan C. Gordon Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases. SDL-1.2
Fri, 16 Sep 2011 01:55:46 -0400 Ryan C. Gordon Fixed fullscreen OpenGL on Lion when built with the Mac OS X 10.4u SDK. SDL-1.2
Fri, 16 Sep 2011 01:37:44 -0400 Ryan C. Gordon Make SDL-1.2 Quartz target to work on Lion when built with the 10.4u SDK. SDL-1.2
Thu, 15 Sep 2011 20:59:57 -0400 Ryan C. Gordon Fixed Quartz UpdateRects failing to draw after a second SDL_SetVideoMode(). SDL-1.2
Wed, 14 Sep 2011 13:35:10 -0400 Ryan C. Gordon Try to include more Lion-specific code, even when building with the 10.4u SDK. SDL-1.2
Wed, 14 Sep 2011 03:23:35 -0400 Ryan C. Gordon Mac OS X deprecation cleanup: maybe this SDK test is better...? SDL-1.2
Wed, 14 Sep 2011 03:12:48 -0400 Ryan C. Gordon Attempt to quiet unavoidable compiler warnings on Mac OS X. SDL-1.2
Tue, 13 Sep 2011 20:30:48 -0400 Ryan C. Gordon Restored the older Quartz video target code. SDL-1.2
Thu, 25 Aug 2011 03:04:24 -0400 Ryan C. Gordon Remove use of MAC_OS_X_VERSION_10_x macro. SDL-1.2
Tue, 23 Aug 2011 06:04:54 -0400 Ryan C. Gordon Cleaned up Snow Leopard display mode rework. SDL-1.2
Sun, 21 Aug 2011 23:38:35 -0400 Ryan C. Gordon Cleaned out all the deprecated stuff in Mac OS X 10.6 SDK. SDL-1.2
Sun, 21 Aug 2011 10:10:42 -0400 Ryan C. Gordon Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects(). SDL-1.2
Wed, 10 Aug 2011 01:25:00 -0400 Ryan C. Gordon Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7. SDL-1.2
Mon, 18 Jul 2011 20:32:40 -0700 Ryan C. Gordon Quartz: Don't use -[NSWindow center] on the fullscreen window. SDL-1.2
Sun, 17 Jul 2011 03:08:53 -0700 Ryan C. Gordon Quartz: Ripped out all the legacy CoreGraphics code. SDL-1.2
Sun, 17 Jul 2011 01:03:13 -0700 Ryan C. Gordon Quartz: locking should only recheck CGDisplayBaseAddress() for HWSURFACEs. SDL-1.2
Sat, 04 Jun 2011 15:34:32 -0400 Ryan C. Gordon Don't call CGContextRelease() on object Cocoa already flagged for autorelease. SDL-1.2
Sat, 04 Jun 2011 15:33:50 -0400 Ryan C. Gordon QZ_LockHWSurface() should always check for changes to the screen surface. SDL-1.2
Sun, 25 Apr 2010 20:16:38 -0400 Ryan C. Gordon SDL-1.2: Quartz fullscreen video contentRect was used uninitialized. SDL-1.2
Fri, 11 Dec 2009 15:11:49 +0000 Sam Lantinga Fixed bug #899 SDL-1.2
Fri, 16 Oct 2009 04:29:27 +0000 Sam Lantinga It helps to use the right constant. :) SDL-1.2
Fri, 16 Oct 2009 04:24:03 +0000 Sam Lantinga Use SDL's byte order check, just to be sure SDL-1.2
Sat, 10 Oct 2009 15:10:06 +0000 Sam Lantinga Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up. SDL-1.2
Sat, 10 Oct 2009 14:59:32 +0000 Sam Lantinga Put the braces on the next line so vi can find the beginning of the function. SDL-1.2
Tue, 29 Sep 2009 13:42:33 +0000 Ryan C. Gordon Removed isCustom ... not used any more. SDL-1.2
Tue, 29 Sep 2009 13:07:36 +0000 Ryan C. Gordon Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. SDL-1.2
Wed, 23 Sep 2009 06:56:28 +0000 Sam Lantinga Fixed endianness issues with fullscreen mode SDL-1.2
Mon, 21 Sep 2009 06:08:23 +0000 Ryan C. Gordon 1.2 Quartz video: Ripped out QuickDraw and QuickTime. SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Fri, 29 Feb 2008 13:55:44 +0000 Sam Lantinga * Added configure option --enable-screensaver, to allow enabling the screensaver by default. SDL-1.2
Sat, 29 Dec 2007 21:31:26 +0000 Sam Lantinga Guillaume Borios fixed bug #508 SDL-1.2
Tue, 24 Jul 2007 04:21:05 +0000 Sam Lantinga Fixed bug #458 SDL-1.2
Sun, 15 Jul 2007 15:58:00 +0000 Sam Lantinga Patch from Christian Walther SDL-1.2
Sat, 14 Jul 2007 08:00:50 +0000 Sam Lantinga Fixed bug #373 SDL-1.2
Wed, 11 Jul 2007 07:53:12 +0000 Sam Lantinga Added key composition support, courtesy of Kuon SDL-1.2
Fri, 06 Apr 2007 20:30:41 +0000 Ryan C. Gordon Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's SDL-1.2
Sun, 24 Sep 2006 01:27:40 +0000 Sam Lantinga Fixed bug #281 SDL-1.2
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 01 May 2006 11:07:04 +0000 Sam Lantinga Using the SDL C runtime functions
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
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