Sun, 06 Jan 2013 18:19:30 -0800 Add new test suite (mouse) with a few new tests
Andreas Schiffler <aschiffler@ferzkopp.net> [Sun, 06 Jan 2013 18:19:30 -0800] rev 6801
Add new test suite (mouse) with a few new tests
Sun, 06 Jan 2013 15:17:59 -0800 Add new test suites (events, keyboard, syswm, video) with a few new tests each
Andreas Schiffler <aschiffler@ferzkopp.net> [Sun, 06 Jan 2013 15:17:59 -0800] rev 6800
Add new test suites (events, keyboard, syswm, video) with a few new tests each
Mon, 31 Dec 2012 19:22:05 -0800 Fix VS buildbot builds
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 31 Dec 2012 19:22:05 -0800] rev 6799
Fix VS buildbot builds
Mon, 31 Dec 2012 19:11:14 -0800 Fix VS2010 and VS2012 solutions.
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 31 Dec 2012 19:11:14 -0800] rev 6798
Fix VS2010 and VS2012 solutions.
Wed, 26 Dec 2012 07:11:56 -0800 Fixed compiler warnings in edid-parse.c
Sam Lantinga <slouken@libsdl.org> [Wed, 26 Dec 2012 07:11:56 -0800] rev 6797
Fixed compiler warnings in edid-parse.c
Mon, 31 Dec 2012 18:32:30 -0800 Implemented SDL_GetDisplayName() for X11, which requires the XRandR extension.
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Dec 2012 18:32:30 -0800] rev 6796
Implemented SDL_GetDisplayName() for X11, which requires the XRandR extension. It turns out there's all kinds of good information in the EDID data for a monitor...
Mon, 31 Dec 2012 16:29:01 -0800 Fixed bug 1653 - comma at the end of enum
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Dec 2012 16:29:01 -0800] rev 6795
Fixed bug 1653 - comma at the end of enum Martin Gerhardy 2012-11-30 03:07:14 PST SDL_gamecontroller.h:61:29: warning: comma at end of enumerator list [-pedantic]
Mon, 31 Dec 2012 19:16:52 -0500 Corrected call to glXMakeCurrent() when setting a NULL context.
Edward Rudd <urkle@outoforder.cc> [Mon, 31 Dec 2012 19:16:52 -0500] rev 6794
Corrected call to glXMakeCurrent() when setting a NULL context. Fixes Bugzilla #1675.
Mon, 31 Dec 2012 15:36:19 -0800 Implemented getting the display name on Windows
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Dec 2012 15:36:19 -0800] rev 6793
Implemented getting the display name on Windows
Mon, 31 Dec 2012 14:57:36 -0800 Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android
Sam Lantinga <slouken@libsdl.org> [Mon, 31 Dec 2012 14:57:36 -0800] rev 6792
Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android Philipp Wiesemann 2012-10-06 07:19:57 PDT SDL does not use values set with SDL_GL_SetAttribute on Android. I attached a patch which adds this functionality and makes it possible to set (for example) depth buffer size or anti-aliasing in the actual application instead of modifying the Java source (which seems currently the only way).
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