Mon, 24 Feb 2014 23:09:35 -0800 Don't warp the mouse while we're doing a modal interaction
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2014 23:09:35 -0800] rev 8254
Don't warp the mouse while we're doing a modal interaction
Mon, 24 Feb 2014 22:49:30 -0800 Make sure we don't clip the cursor while clicking on the window title bar
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2014 22:49:30 -0800] rev 8253
Make sure we don't clip the cursor while clicking on the window title bar
Mon, 24 Feb 2014 22:37:58 -0800 Fixed relative mouse mode with multiple windows.
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2014 22:37:58 -0800] rev 8252
Fixed relative mouse mode with multiple windows. The window cursor clipping will be taken care of when SDL_UpdateWindowGrab() is called.
Mon, 24 Feb 2014 22:36:24 -0800 Added a bunch of missing windows messages
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2014 22:36:24 -0800] rev 8251
Added a bunch of missing windows messages
Mon, 24 Feb 2014 16:42:08 -0800 Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Mon, 24 Feb 2014 16:42:08 -0800] rev 8250
Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+ Due to the new "tap and hold" IME in Mountain Lion and above, we were getting inconsistent repeat of SDL_TEXTINPUT events. Disabling that functionality (since you can't see the popover anyway) solves this. Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2387
Mon, 24 Feb 2014 18:57:22 -0300 Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel Bünzli)
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 24 Feb 2014 18:57:22 -0300] rev 8249
Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel Bünzli)
Mon, 24 Feb 2014 11:24:48 -0500 CMake: Fixed build on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Mon, 24 Feb 2014 11:24:48 -0500] rev 8248
CMake: Fixed build on Mac OS X.
Mon, 24 Feb 2014 10:25:02 -0300 Zero out haptic linked list items on creation
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 24 Feb 2014 10:25:02 -0300] rev 8247
Zero out haptic linked list items on creation (thanks to Turo Lamminen for the report!)
Mon, 24 Feb 2014 10:00:10 -0300 Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!)
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 24 Feb 2014 10:00:10 -0300] rev 8246
Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!)
Sun, 23 Feb 2014 01:24:46 -0500 Free the correct variable.
Ryan C. Gordon <icculus@icculus.org> [Sun, 23 Feb 2014 01:24:46 -0500] rev 8245
Free the correct variable.
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