Fri, 12 Nov 2004 23:14:47 +0000 Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 23:14:47 +0000] rev 970
Date: Tue, 19 Oct 2004 23:04:58 -0700 From: "Trevor Scroggins" Subject: [SDL] [PATCH] DirectX and SDL_WINDOWID Hack Hello, all. The IDirectInputDevice2_SetCooperativeLevel call in SDL_dx5events.c expects to be passed a root-level HWND. More often than not, a child window is used with the SDL_WINDOWID hack, causing the IDirectInputDevice2_SetCooperativeLevel call to fail. This is a small patch to SDL_dx5events.c v1.21 that fixes the problem by retrieving a handle to the root-level ancestor of the current SDL_Window and passing that handle to IDirectInputDevice2_SetCooperativeLevel.
Fri, 12 Nov 2004 22:09:17 +0000 Date: Wed, 13 Oct 2004 17:00:58 -0500
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 22:09:17 +0000] rev 969
Date: Wed, 13 Oct 2004 17:00:58 -0500 From: Jonathan Atkins Subject: [Fwd: Re: SDL_image on Solaris x86 help please] apparently __i386__ is insufficient for Suns C Workshop compilers... so a sun x86 user told me about this...and tested his own solution. I think it wouldn't be a bad idea to add __i386 to the SDL_byteorder.h so that it works for that compiler.
Fri, 12 Nov 2004 21:39:04 +0000 Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 21:39:04 +0000] rev 968
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST) From: Hannu Savolainen Subject: Re: SDL uses obsolete OSS features I did some work on getting OSS to work better with SDL. There have been some problems with select which should be fixed now. I'm having some problems in understanding what is the purpose of the DSP_WaitAudio() routine. I added a return to the very beginning of this routine and commendted out the define for USE_BLOCKING_WRITES. At least lbreakout2 seems to work as well as earlier. The latencies are the same. An ordinary blocking write does exactly the same thing than DSP_WaitAudio does. So I would recommend using the USE_BLOCKING_WRITES approach and removing everything from the DSP_WaitAudio routine. Also enabling USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because you don't need to handle the partial writes (the do-while loop). Attached is a patch against SDL-1.2.7. After these changes SDL will use OSS as it's designed to be used (make it as simple as possible). This code should work with all OSS implementations because it uses only the very fundamental features that have been there since the jurassic times.
Fri, 12 Nov 2004 21:29:52 +0000 Date: Tue, 5 Oct 2004 11:04:02 -0400
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 21:29:52 +0000] rev 967
Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
Fri, 12 Nov 2004 21:25:42 +0000 Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 21:25:42 +0000] rev 966
Video modes are sorted width first, then height
Fri, 12 Nov 2004 21:24:46 +0000 Fix from Alfred Perlstein
Sam Lantinga <slouken@libsdl.org> [Fri, 12 Nov 2004 21:24:46 +0000] rev 965
Fix from Alfred Perlstein
Sat, 06 Nov 2004 08:56:23 +0000 Prevent redraws till internal buffers are correctly setup
Patrice Mandin <patmandin@gmail.com> [Sat, 06 Nov 2004 08:56:23 +0000] rev 964
Prevent redraws till internal buffers are correctly setup
Sun, 31 Oct 2004 13:15:33 +0000 No need to try to emulate analog axis when SDL support digital hats
Patrice Mandin <patmandin@gmail.com> [Sun, 31 Oct 2004 13:15:33 +0000] rev 963
No need to try to emulate analog axis when SDL support digital hats
Fri, 29 Oct 2004 11:19:03 +0000 Forgot to disable debug messages
Patrice Mandin <patmandin@gmail.com> [Fri, 29 Oct 2004 11:19:03 +0000] rev 962
Forgot to disable debug messages
Fri, 29 Oct 2004 09:56:53 +0000 Date: Fri, 29 Oct 2004 11:47:09 +0200
Patrice Mandin <patmandin@gmail.com> [Fri, 29 Oct 2004 09:56:53 +0000] rev 961
Date: Fri, 29 Oct 2004 11:47:09 +0200 From: Patrice Mandin Subject: Reworked audio drivers for Atari platform These are reworked audio drivers for the Atari platform. Previous drivers were missing some features: - Test external clock plugged to DSP port on Atari Falcon 030. - Ability to select internal or external clock. So now, I generate a list of frequencies available, with the master clock and predivisor to use. One big caveat to this: I do not have an external clock, so I hope it works.
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