Tue, 18 Sep 2012 22:50:09 -0700 Fixed touch coordinates with the new UI bounds calculation
Sam Lantinga <slouken@libsdl.org> [Tue, 18 Sep 2012 22:50:09 -0700] rev 6439
Fixed touch coordinates with the new UI bounds calculation
Tue, 18 Sep 2012 22:24:40 -0700 User interface guidelines says that you shouldn't allow upside-down orientation on phones.
Sam Lantinga <slouken@libsdl.org> [Tue, 18 Sep 2012 22:24:40 -0700] rev 6438
User interface guidelines says that you shouldn't allow upside-down orientation on phones.
Tue, 18 Sep 2012 22:24:08 -0700 Fixed window/view bounds management with autorotation.
Sam Lantinga <slouken@libsdl.org> [Tue, 18 Sep 2012 22:24:08 -0700] rev 6437
Fixed window/view bounds management with autorotation. The trick is not to mess with the window frame and let iOS handle resizing the view automatically when the rotation occurs.
Tue, 18 Sep 2012 01:45:15 -0700 Fixed retina display input scaling
Sam Lantinga <slouken@libsdl.org> [Tue, 18 Sep 2012 01:45:15 -0700] rev 6436
Fixed retina display input scaling
Tue, 18 Sep 2012 00:50:41 -0700 We can update the OpenGL layer binding when we're laying out the views
Sam Lantinga <slouken@libsdl.org> [Tue, 18 Sep 2012 00:50:41 -0700] rev 6435
We can update the OpenGL layer binding when we're laying out the views
Mon, 17 Sep 2012 22:04:48 -0700 Removed obsolete header from the project
Sam Lantinga <slouken@libsdl.org> [Mon, 17 Sep 2012 22:04:48 -0700] rev 6434
Removed obsolete header from the project
Mon, 17 Sep 2012 19:25:42 -0400 Don't call XInput2 multitouch APIs if they aren't supported.
Ryan C. Gordon <icculus@icculus.org> [Mon, 17 Sep 2012 19:25:42 -0400] rev 6433
Don't call XInput2 multitouch APIs if they aren't supported. I think it fixes this: http://forums.libsdl.org/viewtopic.php?t=8324&sid=ae797309f9e2084cadc1b6a7615bd0e4
Mon, 17 Sep 2012 19:20:47 -0400 Fixed typo in function name.
Ryan C. Gordon <icculus@icculus.org> [Mon, 17 Sep 2012 19:20:47 -0400] rev 6432
Fixed typo in function name.
Sat, 15 Sep 2012 11:03:14 -0400 Fixed configure.in
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Sep 2012 11:03:14 -0400] rev 6431
Fixed configure.in
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Sep 2012 10:59:39 -0400] rev 6430
Removed Windows CE support from SDL 2.0. It's a long-dead platform, and we don't have any way to build for, test, or maintain it, so there's no sense in doing acrobatics to support it. If you need Windows CE support, use SDL 1.2. If you need Windows Phone support, send SDL 2.0 patches for the newer Windows Mobile platform.
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