Sun, 15 Jul 2007 19:00:22 +0000 Added a patch note for the Mac OS X cursor bug SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 19:00:22 +0000] rev 4074
Added a patch note for the Mac OS X cursor bug
Sun, 15 Jul 2007 17:26:50 +0000 Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 17:26:50 +0000] rev 4073
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Sun, 15 Jul 2007 17:22:39 +0000 Final fix for bug #373 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 17:22:39 +0000] rev 4072
Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
Sun, 15 Jul 2007 16:33:45 +0000 Dump more information about each joystick in testjoytick.c SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 16:33:45 +0000] rev 4071
Dump more information about each joystick in testjoytick.c
Sun, 15 Jul 2007 15:58:00 +0000 Patch from Christian Walther SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 15:58:00 +0000] rev 4070
Patch from Christian Walther Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred to me too, and it does seem to be the most elegant way. Here's my attempt at an implementation
Sun, 15 Jul 2007 14:14:45 +0000 An attempt at fixing Bugzilla #454. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 14:14:45 +0000] rev 4069
An attempt at fixing Bugzilla #454.
Sun, 15 Jul 2007 14:05:31 +0000 I think this fixes bug #454 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 14:05:31 +0000] rev 4068
I think this fixes bug #454
Sat, 14 Jul 2007 21:09:54 +0000 Use SDL C functions (fixes security warnings on OpenBSD) SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 14 Jul 2007 21:09:54 +0000] rev 4067
Use SDL C functions (fixes security warnings on OpenBSD)
Sat, 14 Jul 2007 08:27:06 +0000 More improvements for bug #373 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 14 Jul 2007 08:27:06 +0000] rev 4066
More improvements for bug #373 Show the SDL cursor in the window and the arrow cursor outside the window. This is also supposed to show the SDL cursor when activated, but that code isn't working yet...
Sat, 14 Jul 2007 08:00:50 +0000 Fixed bug #373 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 14 Jul 2007 08:00:50 +0000] rev 4065
Fixed bug #373 Patch contributed from Transgaming's Cider project - create a window and view in fullscreen mode so the cursor can be set
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