src/joystick/SDL_gamecontroller.c
Fri, 26 Aug 2016 12:18:08 -0700 Sam Lantinga Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
Fri, 26 Aug 2016 11:16:44 -0700 Sam Lantinga commit 1170112da3776fdb06425f62d57b63144c33dc51
Mon, 07 Mar 2016 08:22:55 -0500 Ethan Lee Allow mappings to be added before GameControllerInit
Sat, 02 Jan 2016 10:10:34 -0800 Sam Lantinga Updated copyright to 2016
Wed, 09 Dec 2015 12:11:40 -0800 Sam Lantinga Added broad support for wireless XBox 360 controllers on Linux
Sat, 14 Nov 2015 12:35:45 -0500 Ryan C. Gordon Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
Tue, 26 May 2015 06:27:46 -0700 Sam Lantinga Updated the copyright year to 2015
Wed, 13 May 2015 22:37:26 -0700 Sam Lantinga Added generic xinput fallback for XBox compatible controllers on Linux
Thu, 18 Dec 2014 00:19:52 -0500 Ryan C. Gordon Initial merge of Emscripten port!
Sun, 26 Oct 2014 23:28:45 +0100 Philipp Wiesemann Added handling of NULL as input for SDL_GameControllerAddMapping().
Sun, 26 Oct 2014 23:22:53 +0100 Philipp Wiesemann Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
Sun, 26 Oct 2014 17:53:16 +0100 Philipp Wiesemann Added handling of NULL as input for SDL_GameControllerMapping().
Sun, 26 Oct 2014 17:46:11 +0100 Philipp Wiesemann Removed two wrong documentation comments from gamecontroller source.
Sun, 26 Oct 2014 17:44:00 +0100 Philipp Wiesemann Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
Mon, 07 Jul 2014 10:26:28 -0700 Sam Lantinga Fixed mingw64 build and warnings
Thu, 03 Jul 2014 15:39:55 -0700 Sam Lantinga Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
Tue, 24 Jun 2014 13:31:25 -0700 Sam Lantinga Fixed bug 2553 - Add support to all XInput devices
Tue, 13 May 2014 11:32:36 -0700 Sam Lantinga Updated coding style to match the rest of SDL
Sun, 09 Mar 2014 11:36:47 -0700 Sam Lantinga Integrated David Ludwig's support for Windows RT
Sun, 09 Mar 2014 11:06:11 -0700 Sam Lantinga Fixed line endings on WinRT source code
Thu, 28 Nov 2013 22:09:21 -0500 David Ludwig WinRT: merged with latest SDL 2.x/HG code
Sun, 27 Oct 2013 21:26:46 -0400 David Ludwig WinRT: merged with SDL 2.0.1 codebase
Mon, 12 Aug 2013 22:29:55 -0400 David Ludwig WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
Sun, 19 May 2013 23:30:34 -0400 David Ludwig WinRT: added preliminary joystick / game controller support (minus hotplugging)
Fri, 28 Feb 2014 16:24:41 -0800 Sam Lantinga Null termnate the pUserMappings variable to prevent memory corruption.
Mon, 24 Feb 2014 10:00:10 -0300 Gabriel Jacobo Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!)
Sun, 02 Feb 2014 00:53:27 -0800 Sam Lantinga Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Ryan C. Gordon Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Wed, 25 Dec 2013 17:02:15 +0100 Philipp Wiesemann Changed return -1 after SDL_SetError() to return SDL_SetError().
Mon, 23 Dec 2013 15:10:03 -0800 Sam Lantinga Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup
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