src/video/SDL_rect.c
Sat, 02 Jan 2016 10:10:34 -0800 Sam Lantinga Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Sam Lantinga Updated the copyright year to 2015
Sun, 02 Feb 2014 00:53:27 -0800 Sam Lantinga Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Ryan C. Gordon Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 21 Oct 2013 00:25:43 -0700 Sam Lantinga Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode
Sat, 18 May 2013 14:17:52 -0700 Sam Lantinga File style cleanup for the SDL 2.0 release
Wed, 17 Apr 2013 08:09:11 -0700 Andreas Schiffler Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
Tue, 19 Mar 2013 21:53:33 -0700 Sam Lantinga Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
Fri, 15 Feb 2013 08:47:44 -0800 Sam Lantinga Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Sam Lantinga Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Sam Lantinga Lots of fixes importing SDL source wholesale into a new iOS project
Sun, 18 Sep 2011 02:09:20 -0400 Ryan C. Gordon Patched to compile on some platforms.
Sat, 17 Sep 2011 22:35:57 -0700 Andreas Schiffler Add special cases for empty rectangles in SDL_Rect functions
Mon, 12 Sep 2011 09:00:01 -0700 Andreas Schiffler Fix regression introducted by added parameter check in SDL_EnclosePoints. Add special case to speedup when no result was requested.
Sun, 04 Sep 2011 20:34:48 -0700 Andreas Schiffler Added input parameter validation to some SDL_rect functions
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Sun, 13 Feb 2011 23:09:18 -0800 Sam Lantinga Center the old SDL 1.2 screen in the window if we can't get the size we wanted.
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Thu, 03 Feb 2011 00:19:40 -0800 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
Wed, 02 Feb 2011 14:34:54 -0800 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sun, 09 May 2010 15:24:31 -0700 Sam Lantinga Fixed variable use before initialize warnings
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Fri, 11 Dec 2009 09:57:54 +0000 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
Fri, 11 Dec 2009 09:22:34 +0000 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 19 Jan 2009 03:28:23 +0000 Sam Lantinga Fix recommended by Eddy L O Jansson
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Sat, 11 Aug 2007 21:42:36 +0000 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
Sat, 11 Aug 2007 21:34:08 +0000 Sam Lantinga Optimized dirty rect code
Mon, 10 Jul 2006 07:34:50 +0000 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3
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