Binary file Borland.zip has changed
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/BorlandC.html Wed Feb 13 17:45:24 2002 +0000
@@ -0,0 +1,68 @@
+Date: Sun, 13 Jan 2002 13:59:56 -0600
+From: David Snopek <xevol@newtonave.net>
+To: slouken@devolution.com
+Subject: Compiling SDL with Borland C++
+
+<html>
+<title>Building SDL with Borland C++ </title>
+<body>
+
+<h1>Building SDL with Borland C++ </h1>
+<b> by <a href=mailto:xevol@users.sourceforge.net> David Snopek </a> </b>
+
+<br>
+<br>
+
+These instructions cover how to compile SDL and its included test programs using either
+Borland C++ Builder 5 or the free Borland compiler. <br>
+
+<h3> <b> Extract the files </b> </h3>
+
+<p> Unzip the Borland.zip archive into <b>this</b> directory. Do not unzip it into any
+other directory because the makefiles use relative paths to refer to the SDL sources. This
+should create a directory named "Borland" inside of the top level SDL source directory.
+</p>
+
+<h3> <b> Using Borland C++ Builder 5 </b> </h3>
+
+<p> Inside of the "Borland" directory there is a "bcb5" directory that contains a number
+of Builder project files. Double-click on the "libSDL.bpg" file icon. Once Builder has
+started click on the "<u>P</u>rojects" menu on the menu-bar and go down to
+"B<u>u</u>ild All Projects" option. This will proceed to build SDL, SDLmain, and all
+the <a href="#tests">test programs</a>. </p>
+
+<h3> <b> Using the free Borland compiler </b> </h3>
+
+<p> The free Borland compiler can be downloaded at no charge from <a href="http://www.borland.com/bcppbuilder/freecompiler/"> the
+Borland website </a>. Make sure that it is installed and properly configured. </p>
+
+<p> Open an MS-DOS Prompt. Change to the "Borland\freebcc" directory under the
+SDL source directory. Type "make -f SDL.mak" to build SDL and "make -f
+SDLmain.mak". There are also makefiles for all of the <a href="#tests">test
+programs</a>, if you wish to build them. </p>
+
+<h3> <b> Output files </b> </h3>
+
+No matter which compiler you used, three important files should have been produced:
+
+<UL>
+ <LI> SDL.dll </LI>
+ <LI> SDL.lib </LI>
+ <LI> SDLmain.lib </LI>
+</UL>
+
+Both of the *.lib files will need to be added to all the projects that use SDL and SDL.dll
+must be placed some where the Windows dynamic linker can find it (either in your
+project directory or on the system path, C:\WINDOWS\SYSTEM).
+
+<a name="tests">
+<h3> <b> Test programs </b> </h3>
+</a>
+
+Some of the test programs require included media files. Before trying to run any of the
+test programs, copy these media files from the "tests/" directory into the build directory.
+
+</body>
+</html>
+
+
--- a/Makefile.am Tue Jan 22 21:14:36 2002 +0000
+++ b/Makefile.am Wed Feb 13 17:45:24 2002 +0000
@@ -34,6 +34,8 @@
README.Win32 \
README.WinCE \
README-SDL.txt \
+ BorlandC.html \
+ Borland.zip \
VisualC.html \
VisualC.zip \
MPWmake.sea.bin \
--- a/README.Win32 Tue Jan 22 21:14:36 2002 +0000
+++ b/README.Win32 Wed Feb 13 17:45:24 2002 +0000
@@ -4,7 +4,9 @@
==============================================================================
These instructions are for people using the GNU free compilers.
-If you want to use Microsoft VC++ with SDL, read "VisualC.html"
+If you want to use Microsoft VC++ with SDL, read "VisualC.html" or
+if you want to use Borland C++ Builder or the free Borland compiler,
+read "BorlandC.html".
==============================================================================
I. Building the Simple DirectMedia Layer libraries:
--- a/include/begin_code.h Tue Jan 22 21:14:36 2002 +0000
+++ b/include/begin_code.h Wed Feb 13 17:45:24 2002 +0000
@@ -41,7 +41,15 @@
# endif
# else
# ifdef WIN32
-# define DECLSPEC __declspec(dllexport)
+# ifdef __BORLANDC__
+# ifdef BUILD_SDL
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC __declspec(dllimport)
+# endif
+# else
+# define DECLSPEC __declspec(dllexport)
+# endif
# else
# define DECLSPEC
# endif
@@ -78,7 +86,7 @@
#define SDL_INLINE_OKAY
#else
/* Add any special compiler-specific cases here */
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) || defined(__BORLANDC__)
#define __inline__ __inline
#define SDL_INLINE_OKAY
#else
--- a/src/video/SDL_stretch.c Tue Jan 22 21:14:36 2002 +0000
+++ b/src/video/SDL_stretch.c Wed Feb 13 17:45:24 2002 +0000
@@ -39,8 +39,8 @@
into the general blitting mechanism.
*/
-#if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE)) || \
- defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
+#if (defined(WIN32) && !defined(__FREEBCC__) && !defined(_M_ALPHA) && !defined(_WIN32_WCE)) || \
+ defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
#define USE_ASM_STRETCH
#endif